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Greetings, travelers. My name is Simsaladoo. I have been worked on small projects making custom-scripted campaigns for Arma 3, Siege and TDM multiplayer maps for Mount & Blade: Warband, and a small quest mod for Skyrim. I've been a NASA programmer for the past 5 years and learning the Unreal Engine for the past 3, but now I'm shifting all my efforts into making a game of my own. I hope you will take a look at my upcoming action-adventure RPG, Winds of Almerra. Huzzah!

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Wheels keep turning

Wheels keep turning

Winds of Almerra

New developments in the world of Almerra! Performance and Optimization have been the name of the game for the last 2 months and the progress has already...

Beasts of Burden

Beasts of Burden

Winds of Almerra

Greetings travelers! Simsaladoo here with another update! Still feeling refreshed after my own adventures to Dubai, Sri Lanka and the Maldives, I now...

Ready to Embark

Ready to Embark

Winds of Almerra

It's always a toss-up as to when I decide there are enough new features and if I've hit enough development milestones to make another post that has any...

mr. international

mr. international

Winds of Almerra

Been fairly busy the last month and even took a trip to the Philippines to go diving, but I managed to make quite a bit more progress in creating more...

Tales from the crypt

Tales from the crypt

Winds of Almerra

Greetings, once again! Here with a new update on all the latest features for Winds of Almerra.

much good, very progress

much good, very progress

Winds of Almerra

Greetings again!  It has been a while since my last update, but fear not, as many great things have transpired in the dark nights of Almerra!   Biggest...

Off into the Wild Blue Yonder

Off into the Wild Blue Yonder

Winds of Almerra

Sim here. I've been putting off starting to make more media and show the progress because, well I'm my own worst critic. But that means there's perfection...

Stances and Inventory

Stances and Inventory

Winds of Almerra

No one can carry a giant two handed sword or a partisan on their back! The player will not, and the AI won’t either. Large weapons like those will be...

The Foundation - Movement, Combat and AI

The Foundation - Movement, Combat and AI

Winds of Almerra

Progress is making strides! The movement of the character, camera and other essentials have already been fully mapped out. When I first set out to begin...

Winds of Almerra Intro

Winds of Almerra Intro

Winds of Almerra

The aim is to make an open world economy slasher sim, one where you can decide which nation to help and which ones to eliminate.