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Comment History
SilverMantis
SilverMantis - - 13 comments @ $50,000 Killing Floor 2 Mapping Competition

Now that the first round is over, will it be judged accordingly and prizes given out after that? Or will both rounds be judged at the end with prizes at the end?

Good karma+1 vote
SilverMantis
SilverMantis - - 13 comments @ KF-BoneHouse

Thanks! ... I did notice that the tomb area and a few others could use some more light. Honestly with the next update having the flashlights on the players chest rig, I may want to keep it that dark to encourage flashlight use. Thank you for your feedback though, I will test the map with a bit more lighting and save the less lit one as a backup for sure. (:

Good karma+1 vote
SilverMantis
SilverMantis - - 13 comments @ KF-StygianWoods

EDIT: Again?
11/9/2015

-Changed the rate at which Zeds spawned at the player spawn location.

Good karma+1 vote
SilverMantis
SilverMantis - - 13 comments @ KF-BoneHouse

EDIT:
11/9/15

-Fixed throw weapons collision with roof in cave hallway.

Good karma+1 vote
SilverMantis
SilverMantis - - 13 comments @ KF-Graveyard shift

Hey Memus!

So I looked at your map in the SDK, and I know what your FPS problem is.
Right now, your map is missing a culling volume. A culling volume allows your map to load only what the player can see, and not the whole map at once.
You also do have a lot of seemingly unnecessary nodes, don't think that weighs too much on performance though, heh.

As an example, you can download my "KF-StygianWoods" map to see what I mean by culling. In that map I have tons of fog and foliage along with trees, and it runs 60 FPS. Look for the other volume around the "TWOutdoorLightingVolume." to find it and it's settings. Play around with the settings in your own map.

I hope my information helps you and good luck to you in the contest! (:

Good karma+2 votes
SilverMantis
SilverMantis - - 13 comments @ KF-StygianWoods

EDIT:
11/9/2015

-Changed spawn lighting and assets.

-Moved Zed spawns around a bit.

-Fixed a wall exploit. (Thanks Christian!)

-Added other blocking volumes to insure no exploits can be made.

-Removed Slenderman.

Good karma+1 vote
SilverMantis
SilverMantis - - 13 comments @ KF-StygianWoods

EDIT:
11/8/2015

-Added new customization location.

Good karma+1 vote
SilverMantis
SilverMantis - - 13 comments @ KF-BoneHouse

I have a showcase video up as well if you would like to check out the map!

Go here to check it out!

Good karma+1 vote
SilverMantis
SilverMantis - - 13 comments @ KF-BoneHouse

EDIT:
11/7/15

-Changed Skybox for player Spawn area.

-Changed a few lights within the map.

-Made Zed spawns look less player-accessible.

-Removed flaming 3 headed unicorn.

Good karma+1 vote
SilverMantis
SilverMantis - - 13 comments @ KF-BoneHouse

I wanted the spawns to look very natural which is why they look interesting. But I'll work on making them look impassible! ^_^

Good karma+1 vote
SilverMantis
SilverMantis - - 13 comments @ KF-BoneHouse

Thanks! I was honestly looking for feedback, so I appreciate this so much. I definitely agree on the skybox. I am making another map currently and found out another way to create a more realistic looking one. And yeah for the spawners, it was really "Do or do not" kinda thing. If I make it look like you can't get in there, how do the Zeds get out? ... that was my problem. haha. Thanks again for everything. I'll fix it up soon.

Good karma+1 vote
SilverMantis
SilverMantis - - 13 comments @ KF-BoneHouse

EDIT:
11/5/15

- Tweaked some nodes.

- Added a new spawn volume for the large shrine area.

- Added better lighting to the customization room.

Good karma+1 vote
SilverMantis
SilverMantis - - 13 comments @ KF-BoneHouse

Hey everyone, if you would like to play this map on an online server, you can play it at "173.199.87.229" or search for the server "Zed Killing Battlegrounds". Fair warning, it takes 20 mins to download the map because you are pulling the files from the server directly, but once downloaded, you can enter in normally every time after that.

Look for the Admin "Silver Mantis" (Me) and stop by to say hello!

Good karma+1 vote