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I worked on the Source Engine for mods such as Ivan's Secrets and No More Room in Hell. I currently develop for Unreal Engine 4.

Comment History  (0 - 30 of 885)
Shirk
Shirk - - 885 comments @ Half-Life 2 Mirrored (Download Here)

Very, very weird issue. Ive downloaded the mod several times and each time the zip was incomplete (missing gameinfo.txt, and everything else in the root folder that was not in a sub folder) I then downloaded from a mirror and everything appeared fine.

Good karma+1 vote
Shirk
Shirk - - 885 comments @ Half-Life 2 Mirrored

Im not sure what you mean, the download zip doesnt contain a gameinfo.txt and the readme doesnt contain any information about it either

Good karma+1 vote
Shirk
Shirk - - 885 comments @ Half-Life 2 Mirrored

Where is the gameinfo.txt? Mod is not appearing in Steam.

Good karma+1 vote
Shirk
Shirk - - 885 comments @ Half-Life 2 Mirrored

Do you think we could get a version of this for the HL2VR maps? Once their new map updates (improved lighting) go live, would it be possible to do, or is it too manual of a job?

edit: I see this is actually done via code (how I originally assumed) rather than editing the maps themselves. So technically it would be up to the HL2VR team to implement this sort of change, but it might not be so simple depending on their codebase.

Good karma+1 vote
Shirk
Shirk - - 885 comments @ Wasaga Beach Paintball

Better late than never.

Good karma+1 vote
Shirk
Shirk - - 885 comments @ Bolt Action Rifle

*cough* unwrapped and textured by yours truly *cough*

Good karma+2 votes
Shirk
Shirk - - 885 comments @ Tyr - Concept for a minigame

Thats not how it works.

Good karma+5 votes
Shirk
Shirk - - 885 comments @ JohnnyGuitar^2

jooni is me

Good karma+1 vote
Shirk
Shirk - - 885 comments @ December update

Thats an SKS.

Good karma+2 votes
Shirk
Shirk - - 885 comments @ Wasaga Beach Paintball

No.

Good karma+1 vote
Shirk
Shirk - - 885 comments @ cit_10

I think he needs to intensify the stretching if anything

Good karma+3 votes
Shirk
Shirk - - 885 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

So what happened to the head bob, how can I enable it?

Good karma+4 votes
Shirk
Shirk - - 885 comments @ Stylized Low Poly Pine Forest

Ah thanks for the comment! This was actually a pretty quick scene, only a few hours taken to make it. It was also a little more of a semi realistic look rather than some of my older cartoony stuff, Im still new to making this style and its refreshing from time to time.

Ive been working on less of the grungy stuff lately because I currently dont have a graphics card for my computer and so I cant handle very detail scenes that well. Once I get a new GPU Ill start working on more realistic stuff.

Good karma+1 vote
Shirk
Shirk - - 885 comments @ AO 3.4.4 for CoC 1.3.20 (Archived)

I have the exact same problem. I picked up a toz thinking it was a ton of meat.

Good karma+1 vote
Shirk
Shirk - - 885 comments @ Overall Quality

Those brick wall textures look terrible, especially the normal map.

Good karma-1 votes
Shirk
Shirk - - 885 comments @ Weapon Prototype

I just recently revived the project. Its not Paranoia or COD, its just placeholder content. But its going for a similar theme to STALKER, Metro 2033, and Paranoia.

Good karma+1 vote
Shirk
Shirk - - 885 comments @ Clear Sky In HD!!!

Whats with the disgusting colour in all these?

Good karma+7 votes
Shirk
Shirk - - 885 comments @ Ray of Hope

Are the weapons going to stay vanilla, or are you going to merge a mod like OWR with the mod?

Good karma+1 vote
Shirk
Shirk - - 885 comments @ SIGEROUS (SGM)

How come all enemies in the mod dont die?

Good karma+2 votes
Shirk
Shirk - - 885 comments @ S.T.A.L.K.E.R 2

Its a work in progress, so far Ive just been making houses.

Good karma+1 vote
Shirk
Shirk - - 885 comments @ Paranoia 2: Savior

Here is a download for the game.
Yadi.sk

Good karma+2 votes
Shirk
Shirk - - 885 comments @ Original Common Infected - Work in Progress

The dude on the right must be turning into a tank, look at the size of that forearm!

Good karma+2 votes
Shirk
Shirk - - 885 comments @ Wormwood Development Stream 28/01/15

The Twitch channel doesnt seem to exist anymore. I would really like to see this in higher detail.

Good karma+1 vote
Shirk
Shirk - - 885 comments @ Announcing the Wormwood Developers Q+A

Planning on including maps from CS, SoC, or LA?

Good karma+1 vote
Shirk
Shirk - - 885 comments @ Super Sandbox Mod 2

Its a fair to compare this to Garrys Mod as they are both Sandbox games. What does your mod offer than Garrys Mod doesnt?

Good karma+4 votes
Shirk
Shirk - - 885 comments @ Still working on RP

I love the leaves...

Good karma+1 vote
Shirk
Shirk - - 885 comments @ The jurassic map expands..

So you stole my pipe eh?

Good karma+1 vote
Shirk
Shirk - - 885 comments @ The Gate 2

The intro, the cutscenes, they are way to long.

Good karma+3 votes
Shirk
Shirk - - 885 comments @ Outlands

Yeah the pine trees are really bad, but it is a source mod.

Good karma+2 votes
Shirk
Shirk - - 885 comments @ Alive....

Yeah Im just trolling, the picture reminded me of COD4

Good karma+1 vote