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romalu86
romalu86 - - 27 comments @ Objects Extended Project (Standalone game)

Above gave the answer about the model. 3ds max has never been able to view models in VID format as it is only needed to export from 3D to VID format. The reverse process is not possible.

About editing the engine to add new screen resolutions. At the moment, I'm not interested in modding games on the AS1 engine. In the future, if there is interest, I will study the operation of the engine in more detail, and implement all such functionality.

Good karma+1 vote
romalu86
romalu86 - - 27 comments @ Objects Extended Project (Standalone game)

At the moment we do not have access to the plugin for the AS1 engine. New models cannot be made, packaging in a res file is supported by the program for Theseus. The game uses the AS1 engine.

The compiler is universal and supports all games on the AS1 and AS2 engines.

The Objects Extended and Locoland modes are just configured a little differently, and a separate mode has been made for them accordingly.

Good karma+1 vote
romalu86
romalu86 - - 27 comments @ Objects Extended Project (Standalone game)

Such characters due to the Cyrillic alphabet are solved by installing additional languages, or changing the encoding. link: Discord.gg

Good karma+1 vote
romalu86
romalu86 - - 27 comments @ Objects Extended Project (Standalone game)

I don't provide support for 3d max. You will need to refer to the specialized forums for solutions to such problems. The version of the program is old and works unpredictably on modern systems.

Good karma+1 vote
romalu86
romalu86 - - 27 comments @ Objects Extended Project (Standalone game)

The guide is currently up to date, the only problem is to find the old version of 3ds max and solve its technical problems.

Unfortunately I can't provide links. Deleted the file from the disk a long time ago.

Good karma+1 vote
romalu86
romalu86 - - 27 comments @ Objects Extended Project (Standalone game)

Unfortunately, the guide is only in Russian, but what is happening on the screen I think it is clear what needs to be done.

Good karma+1 vote
romalu86
romalu86 - - 27 comments @ Objects Extended Project (Standalone game)

Hello. The latest update added this permission natively and should work without any issues. Are you sure you are using the latest version?

Good karma+1 vote
romalu86
romalu86 - - 27 comments @ Objects Extended Project (Standalone game)

I do not use keys or passwords to restrict access to archives.

Good karma+1 vote
romalu86
romalu86 - - 27 comments @ Objects Extended Project (Standalone game)

Hi, send in private messages your PC configuration, screen resolution and log files.

Located along the path: Documents\Alien Shooter 2 - Objects Extended Saves\Logs

Good karma+1 vote
romalu86
romalu86 - - 27 comments @ Objects Extended Project (Standalone game)

Hi!

1. Not planned in the near future. There is almost no free time.
2. Levels were cut due to problematic models. They have been replaced with corrected counterparts from Zombie Shooter 2. Unfortunately, restoring levels in one click is quite problematic. New models are used in new survival locations.
3. Unexpected error during development. Random drop and perk work simultaneously with all objects that are related to money. I'll most likely fix this in the next patch.
4. Unfortunately, the game engine will not work correctly with separate saves for different storylines. In the current realities, it is still possible to work on the basis of one storyline.
5. At the moment, everything depends only on third-party modification developers who use my project as a base. Demonstration of the work of various monsters is currently implemented only in survival. There is no talk of adding new species yet. It is necessary to bring the current part to the ideal.

"Also, there is a bug where the S-50 will keep reappearing in your inventory. It has something to do with the GF-1."

caused by the upgrade system which is currently in an early stage, and disabled. Will be fixed in future updates.

Good karma+1 vote
romalu86
romalu86 - - 27 comments @ Objects Extended Project (Standalone game)

Released the SDK with the latest update. It includes the original Objects.res source data

Good karma+2 votes
romalu86
romalu86 - - 27 comments @ Objects Extended Project (Standalone game)

These levels have been removed due to updated models. You can restore them through scripts, but the levels need to be redone in the map editor.

Good karma+2 votes
romalu86
romalu86 - - 27 comments @ Objects Extended Project (Standalone game)

Gamedata\db\ObjectsExtended.db

Good karma+2 votes
romalu86
romalu86 - - 27 comments @ Objects Extended Project (Standalone game)

No, the developers have not released a map editor compatible with the game.

Good karma+2 votes
romalu86
romalu86 - - 27 comments @ Objects Extended Project (Standalone game)

I've tried adding this model to the game. Unfortunately, this model was created for only one location, and cannot turn in all directions.

Good karma+2 votes
romalu86
romalu86 - - 27 comments @ Objects Extended Project (Standalone game)

Because the models of the urban environment were replaced with the corrected ones from Zombie Shooter 2, and it is necessary to rebuild the location.

Good karma+2 votes
romalu86
romalu86 - - 27 comments @ Objects Extended Project (Standalone game)

You can found map editor in game folder.

Launcher version - "Launcher folder\app\MapEditor_OE.exe";
Non Launcher version - "Game folder\MapEditor_OE.exe".

Good karma+2 votes
romalu86
romalu86 - - 27 comments @ Objects Extended Project (Standalone game)

If you have a basic knowledge of how scripts or c ++ code work, then study game scripts. Everything else is just a visual part that is created separately and is already programmed for specific needs.

Good karma+2 votes
romalu86
romalu86 - - 27 comments @ Objects Extended Project (Standalone game)

The visual part is created through the map editor, and everything else is created and edited using scripts and configs.

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romalu86
romalu86 - - 27 comments @ Objects Extended Project (Standalone game)

This project uses a modified version of the editor.

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romalu86
romalu86 - - 27 comments @ Objects Extended Project (Standalone game)

Not in the near future for sure. Too much work for me alone. With the release of the toolkit, you will be able to edit these values yourself.

Good karma+2 votes
romalu86
romalu86 - - 27 comments @ Objects Extended Project (Standalone game)

Model descriptions?

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romalu86
romalu86 - - 27 comments @ Objects Extended Project (Standalone game)

The quest editor was buggy and caused a lot of problems. At the moment, you can edit quests manually through the file "Game folder\Gamedata\db \ levels.db". Opens with any text editor.

About transferring levels from other games. At the moment, I have not released the full SDK to the public. Most likely in the near future it will be open to everyone.

Good karma+2 votes
romalu86
romalu86 - - 27 comments @ Alien Shooter 2: Reloaded - Objects Extended Project (Old version)

Unfortunately no. These are models converted to game format using 3dmax.

Good karma+1 vote
romalu86
romalu86 - - 27 comments @ Objects Extended Project 1.1.0.5 (English version)

Hi, send me your logs files from "Documents\Alien Shooter 2 - Objects Extended Saves\Logs\".

Mail: romalu96@gmail.com

Good karma+1 vote
romalu86
romalu86 - - 27 comments @ Weapon's+

Fix for Gun Stand crash:

Add this to game config (alienshooter.cfg)

[debug]
zNoBuildToTerrain=1

I.imgur.com

Good karma+2 votes