Biggest Mod base for Alien Shooter 2: Reloaded with cut content from ZS2T.
Alien Shooter 2 Reloaded: Extended Objects (Mod Base)
1. Ported from Zombie Shooter 2 Zombies with works animation, logic and sounds;
2. Ported from Zombie Shooter 2 NPC`s with works animation, logic and sounds;
3. Ported from Zombie Shooter 2 Vehicles with works animation, logic and sound;
4. Added new Gun Stand and Standfirms modes (Original, Classic, Zombie);
5. Working chainsaw from Zombie Shooter 2 Teaser demo. (Added to Standfirm mode. Cut content from ZS2T Demo.);
6. Full HD resolution Support in scripts and game engine (THX Community for men files);
7. Film Effect from Zombie Shooter 2 (Can turn on\off in video settings);
8. VSYNC Button (Can turn on\off in video settings);
9. Ported from Zombie Shooter 2 All models for map designers;
10. Ported weapons from Zombie Shooter 2 (Miner-P1, Intervention M220, SVD, DISK LAUNCHER);
11. Ported from Alien Shooter 2 NPC`s with work animation, logic and sounds;
12. Ported from Alien Shooter 2 Monsters`s with work animation, logic and sounds (Avalaible only in Map Editor);
13. Added new zombie type - Fatman with Dynamite (Cut content from ZS2T Demo);
14. Ported from Alien Shooter Revisted Monsters`s with work animation, logic and sounds.
Instal:
Copy all files with replace in game directory.
INI Sources: Source files for modmakers
*Map editor works in AS2:Reloaded, Conscription, ZS2 Teaser Demo, and some new ios\android projects (Legend and TD).
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I wanna use this models in other Engine, UNREAL ENGINE 4, is this possible?
all 3D files format is .vid, is posible to change it to another format? like .blend , .fbx or .obj?
Unfortunately no. These are models converted to game format using 3dmax.
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