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Comment History
Rogemz94
Rogemz94 - - 8 comments @ It's A Wipe!

That's a very good idea. This game has been fun so far, I especially loved the Troll Village medium difficulty raid :D

The "hard" raids are... Hard. And not just numerically.

Good karma+1 vote
Rogemz94
Rogemz94 - - 8 comments @ It's A Wipe!

I am not entirely sure if the initial bonus is a good thing - it'll jerk up both of the tank's initial threat.

Good karma+1 vote
Rogemz94
Rogemz94 - - 8 comments @ It's A Wipe!

What I meant was, I hit Orc Captain with Ser Killzalot for 5, then next turn I tank-swapped so that Ser wasn't tanking the Captain at all, and left Konan hitting the Captain for 1 for 20+ turns only to have Ser tanking the whole fight. Thankfully, no crits were landed that day.

Although, this may have been due to a small oversight on my part, heh.

Good karma+1 vote
Rogemz94
Rogemz94 - - 8 comments @ It's A Wipe!

So, I've been playing this a whole lot and I've noticed a few things that in my opinion need fixing...

First of all, the "Doesn't Care About Loot" perk doesn't seem to do a thing. I am not entirely sure if all the perks are like this, but at least that one doesn't do a thing.

Second, the Trinket items. When looting one, all guild members are possible choices. There's nothing wrong with that in itself. However, when I assign a "Broken Star Trinket" (crit +1%, I think) to a rogue, Healers and Tanks get notably less morale penalty than other DPSs. Nothing wrong with that in itself either. However, this slight penalty counts towards consequent passes, and can cause *very* uncomfortable situations.

As an example, I first loot a Full Plate Armor. I give this to Ser Killzalot. Next, I have a Broken Star Trinket, which I give to Stabbington because he can obviously benefit more from the crit than Konan, who's a tank. However, instead of the typical -1 Morale from the pass on Broken Star Trinket, he gets a whopping -6, because this is the second time I'm passing him.

Third, I'd like to see the boss critical damage reduced or even removed. 78 damage in one hit from Orc Captain is a pretty sure wipe-starter when you're playing with GS 20-30 tanks.

Fourth, all of the loot acquired from the boss should be viewable before distribution. This so that one can avoid unpleasant situations with double-passes and stuff like that.

Fifth, tank swapping is near-impossible when your tanks have a difference in their DPS.

And as my sixth note, thank you for making this wonderful game!

Oh, and I want to be able to kick people out of my guild. Heh.

Good karma+3 votes
Rogemz94
Rogemz94 - - 8 comments @ Divine Souls: RPG & MOBA

Sorry, but the poor English scared me off. :/

Good karma+2 votes
Rogemz94
Rogemz94 - - 8 comments @ Depth

may not*

man, engrish is kicking in :D

Good karma+1 vote
Rogemz94
Rogemz94 - - 8 comments @ Depth

What size are the textures? I may or may be interested in making a couple of textures for you... free of charge, unless you wish to give me a copy of the game in return :D

Here's a WIP 64x64 texture pack for Minecraft: Bit.ly

Of course, if you wish to work on this game alone, I am not the least bit offended by your choice.

Good karma0 votes
Rogemz94
Rogemz94 - - 8 comments @ Freeworlds 1.66

Servers still up? I love this game, and this mod looks really promising ^.^

I'll let ya folks know if the servs are still online. Even if they aren't, this will be a fantastic mod :P

Good karma+1 vote