Good question. It definitely would be more immersive and add a lot to the experience but it also adds more complexity.
More axes means more cost in terms of development, testing and fixing bugs. Since I am doing it all myself right now, not having to develop a full 3D game would allow me to concentrate on the actual game mechanics which is something not completely fleshed out yet.
If this game is moderately successful, I would love to all axes. =D
robotmechanic
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