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life is a game... holds no meaning beyond what players give it. It's not like gazing at the reflection in a mirror, but more like looking at a self-portrait.

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Anime Fans of modDB

Anime Fans of modDB

2,420 members Fans & Clans

This group has been formed to gather the people who enjoy Japanese anime and all of its facets, to salute the people from the land of the Rising Sun.

Italian Group - La Taverna dei Modder

Italian Group - La Taverna dei Modder

200 members Geographic

A group for all Italian members of ModDB. Share your views here! Tutti i membri sono invitati a specificare la loro regione d'origine per avere un titolo...

Post comment Comments  (0 - 10 of 57)
lrgcKelso
lrgcKelso

Hello brother i am from the baikounur mod xD i wanted to say If you knew or could you recommend me or help me like how to create the cinematic of the building of the baikonur so when i launch it can be successful ?

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RequiemLux Creator
RequiemLux

I have no idea, never looked into that. But I'm sure it can't be too difficult. Sadly I have no time at hand to help you personally but, If I'm not mistaken, a very early version of Shockwave and/or Contra used a Baikonur as superweapon, try to investigate their codes and see if you can fix the problem you're having.

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lrgcKelso
lrgcKelso

Ok thanks man

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Kark-Jocke
Kark-Jocke

✯ I wish you a happy new year! RequiemLux ( Moddb.com ) ✯

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Mizo_ROTR
Mizo_ROTR

I will communicate over here regarding the AI updates in order not to flood the main MOD page.

I got the Mod to work, will probably go for a few rounds first to get used to the new things. Due to the fact that this isn't Zerohour, there isn't a lot of things I have to work with, so getting the AI to be done will be fairly short ( 1-2 weeks or so)

Are you planning for a future update? ( In case you are adding new objects or not)

And one more thing, Can I tweak the campaign abit to include some of the new stuff?

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RequiemLux Creator
RequiemLux

Ok, understood. Yes, I'm planning on releasing a new update: version 0.4 will probably hit the web in November. Probably I'll add a new tank for China that will inherit the model and all the functionality of the current Battlemaster and then I'll replace the Battlemaster with a new one, if I do this I'll make room for the new tank by giving the Chain Gun upgrades purchase button to the propaganda center, but rght now I'm relly not sure about all of this.
Apart from this, I have no further plans for adding new objects right now. Upgrades on the other hand... I'll certainly add some, but for now I haven't even begun to get busy with gameplay related stuff; I'm now in the middle of optimizing modules, FXs, sounds, adding death weapons to some objects and other things.
Yes, you can tweak a bit the campaign to include some new stuff, as I said do what you see fit ^^ I trust your judgement

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Guest
Guest

Well I derped. I had some issues with WB not working so I wanted to reinstall the game, but now I can't even install Generals due to a very odd error regarding Datgen.exe during setup. Any ideas?

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RequiemLux Creator
RequiemLux

Sorry for the late reply but no, no idea, that problem never occurred on my end. I hope you'll overcome it soon enough, you may find some help in the web

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Mizo_ROTR
Mizo_ROTR

Well good news is I got the mod to work and its pretty fun albiet the AI is crap. I'd imagine it to get alot more fun if the AI was more competent.

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Mizo_ROTR
Mizo_ROTR

Bad news is the timings, as I have to attent job plus already working with other mods ( Rise of The Reds ) and their AI edits. Going to take me longer to upload a test version.

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RequiemLux Creator
RequiemLux

Take your time man, no hurry. You're work is highly appreciated

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