My name is Davyn Lasswell and I am the creator and developer of White Wall, CEO of Fiend Studios. I plan to develop this open-world RPG available on Windows PC through Valve's Steam. Using Epic's Unreal Engine 4, I have been developing this lifelong dream of mine, to tell a compelling science fiction story about our planet Earth and our neighbors beyond the stars. I have been learning the inner workings of game development since before Epic's UDK became available for free. Every day after my classes I would practice what I learned at home using whichever edition of Microsoft's Visual Studios was available at the time. Once I got most of the programming down to the 'T', I had a mission to translate what I knew to Epic's Newly released Unreal Engine 4's "Blueprints". Needless to say, there has been a long and tedious process to get to where I am finally happy to say "I'm ready for Kickstarter!" Fiend Studios is an indie game developing company originally founded in San Diego, California.
As the first update of 2022, we at Fiend Studios wanted to resolve a lot of issues we discovered last year. In preparation for our Kickstarter campaign...
alpha:015_22119_07
Today marks the first of many announcements along the path of White Wall's Development!
first announcement and the alpha v0.15.36 is live!
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