So glad that this has happened. Was a nightmare trying to figure out what went where when I was able to help out on this.
So glad that this has happened. Was a nightmare trying to figure out what went where when I was able to help out on this.
It's in the Serpent Nebula
But on a more serious note, are you referring to galaxy forge or an in-game map?
Who thinks this mod is dead? We are just waiting in dark space for the next cycle of civilisation to take to the galactic stage before we begin our Harvest...
Maybe during my winter holidays. I'm currently at uni which is taking my life away from my creativity. I'll speak to Lord_Set about adding these maps to the mod.
Try using the mirror download and try downloading from google chrome. I had the same problems as you. The game would shut down for no reason after about 10 mins. When applying the LAA, apply it to the sins launcher in steam only. Don't apply it to the mod. Try those and see if it works.
Huge Mass Effect cores lower the mass of the ship allowing it maneuver easier. All dreadnaughts had a main gun. broadsides were used for up close "knife"fights". There were also smaller, forward mounted mass accelerator cannons that all ships were mounted with.
We will reside in darkspace until the time is right ;)
Just figured it out. Applied the LAA. Will try it out tonight when I get home and see if it works.
Sorry, bit out of date with the jargon, whats LAA?
I'm getting crashes roughly 5 minutes into a match, where can I post the same question to get some help with this. It doesn't even come up with an error, just closes the game without an explanation. Gonna try and redownload the mod first.
Man I wish I had the time to help out with the mod still. Looks like fantastic progress so far. Can't wait to get a decent computer again so I can actually play games like sins and the mods.
I think it might be set in the Andromeda galaxy. Will be interesting to see non-the less
Hasn't been updated to the current mod. Will get around to it sometime in the holidays. Thanks for the notification.
Probably has something to do with the latest release of the mod. I'll need to fix up some issues with the files.
The ability has a very long time on it. The original thought behind it was that a Reaper that moves into a system can be driven off but the indoctrination would have already taken place and eventually you'll get a few ships added to your cause even if you've left the area. On the other hand, in long drawn out battles, some ships would join your side near the end of the conflict, giving you that slight advantage that can meant the difference in defeat or victory.
We do appreciate your feedback, so thank you for leaving your thoughts. The mod will continue to develop.
I thought you were about to say "and this is my rectum!"
Batarians are always trying to overcompensate
The codes currently in alpha at the moment but we are trying to stay true to the lore of Mass Effect and unfortunately not all the ships have covenant super carrier grade shielding.
Had a fix in dev alpha codes but wasn't updated till after the latest release.
Not even sure I gave it to the other developers.
A variety of people but in the meantime you can check out my release of Mass Effect galaxy for the first game if you haven't already. It's on my profile Page
Yeah there is plans to introduce large variety within the factions and their sub-branches that will make this game have strong a-dynamic gameplay. Unfortunately I've been working flatout and have very little time for myself let alone the mod. I'll try get back on the bandwagon soon and you should be seeing new features such as abilities and research tech within Cerberus in the next update
I'm Reaper you heathen!
Merry Christmas from darkspace!
After spending a vast amount of time in deep space, the Reaper Armada has begun its return to the galaxy. There is a vast amount of organic species ready to be harvested and many will band together to put up resistance to the Reapers and their machinations but the Armada is determined to see this through to the end. We have arrived.
We shall harvest the species of zagi101 first upon our arrival!
Download is probably corrupted unfortunately.
Hi guys just wanted to say that I wasn't trolling earlier about uploading the patch and then not doing it. I don't have authorisation to upload material and Set wanted me to wait for a big bunch of changes before we upload again so, sorry for the inconvenience. I'll be starting back work on the project in little over a month as I'm concerned about my university exams at tthe moment.
Re-install the actual game.
Reaper_Armada
Byron joined
Love all things Sci-fi and fantasy, the Sins of the Prophets, Dawn of the Reapers and Dawn of victory mods for Sins of a Solar Empire are what I'm really waiting for and joined this excellent and brilliant modding community. Currently learning skinning and texturing and I have experience in the field of codding I have several concept art images that I'm thinking of making into my own mod once I have aquired enough skill.