• Register

Commander of Nod's northern forces, programmer, reverse-engineer, game designer and a 東方 lunatic who enjoys swimming in the cherry blossom -colored sea. Original creator of the CnCNet client that is used by almost every active Tiberian Sun and Red Alert 2 mod. Co-leader of @[Dawn of the Tiberium Age](mods:the-dawn-of-the-tiberium-age:10865) and the author of various Tiberian Sun game engine improvements. Ex-staff of @[Twisted Insurrection](mods:twisted-insurrection:10974). Enjoys all cute things and large groups of enemy units to wipe out.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Vehicles and overlay (view original)
Vehicles and overlay
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
chenfan7810
chenfan7810 - - 198 comments

Can't CNC2's engine do the effect of entering the building? Like in ra2?

Reply Good karma Bad karma+1 vote
Rampastring Author
Rampastring - - 1,189 comments

Sadly, it can't. It'd also be a rather complex feature to implement through engine hacks.

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Vehicles and overlay are now rendered. Support for 32 facings for vehicles is also included.