I like to create GoldSRC maps, especially love the not so detailed, old-school style. I also translate STALKER mods to English in my free time. You can browse my images to see various unfinished and work-in-progress projects of mine, designed for Half-Life. If you have questions about anything, feel free to ask. Finally, if you're looking for a playtester to test your HL mod or map, let me know.
Creating some detailed scripted sequences using various cut animations. This particular one has sounds, both spraying and cluster blood alongside decals and more. A bit entity heavy for such a short scene, but looks great in-game.
The map itself is nothing special, just a test map done in five minutes.
Terrific!
Check out the video of this scripted_sequence, it's much clear what's what.
It's a shame Valve cut not one, but at least four garg animations like this.
they really hate gargs