I always have enjoyed the pre-disaster levels since they help set the tempo for everything going awry - as long they're not too tacked-on or drawn-out.
I always have enjoyed the pre-disaster levels since they help set the tempo for everything going awry - as long they're not too tacked-on or drawn-out.
I can't believe it's been almost 12 years now. This mod freaked me the hell out and blew my mind back in the day.
Definitely glad Valve reworked the game and gave us what we have. Old version was a little cartoony.
Barney on amphetamines.
Einstein has seen some ****.
"I mean we're all on the same team - right - right?!"
Nice he's playing Condition Zero on his PC.
Thanks - and I love the Timeline trilogy as well! Very inspirational mods.
Thank you, and absolutely I'll fiddle around with the lighting more. :)
Very nice! Looks like something from Blue Shift.
The name alone got my attention, and I must say this looks very promising.
Thank you - and yes it is still in development.
"These things - they're coming out of the damn walls!"
Lol yes I was quoting the graffiti in the creepy church scene.
It is still in development; I've just been preoccupied lately.
You're right; this is very similar to that area in Forget About Freeman I think after the tank battle.
Still one of my favorite moments from any game. I sometimes still stand in the wrong spot and get mangled.
I really love the look of this area. Keep up the good work.
You could say that yes. It’s quite bizarre for sure.
Maybe but at this point I don't know. What I know for sure though is that I plan to keep the player mostly by themselves facing only enemies and strange stages with a Barney or scientist occasionally.
Thank you I appreciate it! Xen is one remarkable game setting for sure. Very fun to map for.
Yeah I figured that approach could warrant some of the "whacky" stages I'm designing. Plus each scenario will consist of different "dreamlike" maps. Sort of like other HL1 mods like Reissues or Project Quantum Leap.
poshgaloo
Riley joined
Hello, I'm Riley "poshgaloo" Walker. I got an unhealthy obsession with Half-Life, and have enjoyed mapping for the Goldsource engine on and off since 2012.