• Register

Once upon a time, I was a blogger and amateur modder here at ModDB. Now I return, to report on the latest and greatest mods, indies, and anything inbetween. I am a cynic Christian. I try very my best to be honest, no matter the cost. I am now a freelance games journalist but I still do an indie dev gig on the side.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Yet another map I made in Zero Editor (view original)
Yet another map I made in Zero Editor
embed
share
view previous next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Comments
TheUnabridgedGamer Author
TheUnabridgedGamer

This map could have worked, by spawn pathing was too much of a pain in the arse.

Reply Good karma+1 vote
YamahaAlex37
YamahaAlex37

What editor are you using? Very cool architecture and environment.

Reply Good karma Bad karma+1 vote
TheUnabridgedGamer Author
TheUnabridgedGamer

Battlefront 2's Zero Editor. The hovering platforms are from the Bespin assets (download Battlefront 1's map editor to get them. Trust me, the first game's assets are far better for modding than the sequel's maps. The Jedi Temple map in particular is very hard to use with anything.) The only more recent assets that can be used with more freedom are when you combine a ship's interior with Death Star assets.

Reply Good karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Description

Chances are, unless someone can munge them and get them to work, these maps will never be played...

Details
Date
Size
1044×810
Options
URL
Embed
Embed Thumb
Share
Feed
RSS
Report
Report