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Comment History
paelunthewriter
paelunthewriter - - 2 comments @ SCP: Terminal

The TTS is really hard to understand, but I think it sounds cool/funny and adds to the aesthetic of the game. If the creator makes a new TTS he should leave an option to use the old one, because I think I would prefer it unless the updated TTS sounds really cool.

Good karma+1 vote
paelunthewriter
paelunthewriter - - 2 comments @ SCP: Terminal

This game is really awesome! I came in expecting a silent motionless text version of containment breach, that might have a few more scp's. This game was completely different then I expected, and though a containment breach style mode would be fun, I think the direction this game is headed is much more fun. The breach mode is the most fun for me so far, though the interface is a little confusing so I might have missed a mode or two. I love how many units and scenarios you can have, though I wish you could choose the name of the MTF units (I wanted to do Ninetales) and the amount of whatever scp or element you want to add, because I don't know how many D-class or guards I spawn in each time so the deaths are kind of meaningless. Overall extremely interesting, and I look forward to further updates. I don't think adding every scp is even hypothetically possible, but I think you can jam a bunch of interesting scp's into this game, which I would love to play around with. If you could control a unit or something during a breach that would be awesome, though it would change the dynamic of the mode completely so I'm not really sure. Anyways, sorry for rambling on the point is if you think this will be boring since it's a text based game you're very wrong. Give it a try!

Good karma+1 vote