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Comment History  (0 - 30 of 110)
OhaahO
OhaahO - - 110 comments @ Russian Kolobok SPG

It looks like an Object 705 :D

Good karma+2 votes
OhaahO
OhaahO - - 110 comments @ Generals Zero Hour Continue

Red Alert 2 was such a cool game. Please bring more of those units and buildings in this mod :D

Good karma+2 votes
OhaahO
OhaahO - - 110 comments @ For Russian Land Force Generals

A Russian version of the Marauder Overlord but then with 4 cannons instead of 5? Interesting

Good karma+3 votes
OhaahO
OhaahO - - 110 comments @ C&C: Generals Zero Hour Reveal

It is cool to see the combination of the generals like this. Can't wait for more fancy updates :)

Good karma+1 vote
OhaahO
OhaahO - - 110 comments @ 1.2 Cameos

there is only 1 building for each faction. no builders, only tanks

Good karma+1 vote
OhaahO
OhaahO - - 110 comments @ Large Power plant

Moddb.com
i can clearly see the differences :)

Good karma+1 vote
OhaahO
OhaahO - - 110 comments @ C&C: Shockwave Chaos

Hey Splinterus,

I was playing the General Challenge with Nuke General and noticed that the Supply Truck doesn't have the Isotype Stability so all your supply trucks will blow up even after the upgrade :(

Can you fix this problem?

Can't wait for the next update :)

Good karma+1 vote
OhaahO
OhaahO - - 110 comments @ C&C: Shockwave Chaos

Happy New Year :D

Good karma+1 vote
OhaahO
OhaahO - - 110 comments @ CnC Blast Out

Is there any chance that we can see this mod in the GenLauncher? :)

Good karma+1 vote
OhaahO
OhaahO - - 110 comments @ Hummahawk

This unit looks pretty Epic. I like it :D

Good karma+2 votes
OhaahO
OhaahO - - 110 comments @ What is HanPatch?

Shockwave has Shockwave Chaos mod :)

Good karma+1 vote
OhaahO
OhaahO - - 110 comments @ Generals Zero Hour Continue

The Kirov's are missing textures.....did anyone else noticed it?

Good karma+1 vote
OhaahO
OhaahO - - 110 comments @ Generals Zero Hour Continue

When it is done :)

Good karma+2 votes
OhaahO
OhaahO - - 110 comments @ CYBERGENERAL

go play the Armageddon mod or finalboss mod :P

Good karma+1 vote
OhaahO
OhaahO - - 110 comments @ C&C: Generals Zero Hour

Happy New Year Everyone!!!!

Good karma+5 votes
OhaahO
OhaahO - - 110 comments @ C&C: Shockwave Chaos

Happy New Year Everyone!!!!!

Good karma+4 votes
OhaahO
OhaahO - - 110 comments @ C&C: Shockwave Chaos

yes you need to install shockwave 1.201 first

Good karma+2 votes
OhaahO
OhaahO - - 110 comments @ C&C: Shockwave Chaos

My vote for the Mod of the Year goes again to this wonderful mod. Keep up the good work!!

Good karma+1 vote
OhaahO
OhaahO - - 110 comments @ Generals: Giant Robot Edition

I like this mod very much and played it a lot. When i played it today, I found a problem with the Nuclear General. It's speakertower (NBDevaTurT) has the wrong Prerequisites, so you can't build it.

When i looked at the ini file and cheked the Prerequisites, i saw this:

Prerequisites
Object = ChinaPropagandaCenter
End

And it should be:

Prerequisites
Object = Nuke_ChinaPropagandaCenter
End

Good karma+1 vote
OhaahO
OhaahO - - 110 comments @ C&C: ShockWave

Try the Shockwave Chaos mod, which can be found here :) https://www.moddb.com/mods/cc-shockwave-chaos

Good karma-2 votes
OhaahO
OhaahO - - 110 comments @ C&C: Shockwave Chaos

uhm.....no. in update 46. the tanks are still avialable for the factions :P

Good karma+1 vote
OhaahO
OhaahO - - 110 comments @ Update 41: Four Forking Years

And after all this time, the flags of the conscripts while capping any structure are still pink :(

Good karma+1 vote
OhaahO
OhaahO - - 110 comments @ C&C: Shockwave Chaos

another great mod Splinterus :D

I would be epic if you can add some units from the Crazy mod that didn't came out, like: Moddb.com, Moddb.com, Moddb.com, Moddb.com

Good karma+1 vote
OhaahO
OhaahO - - 110 comments @ C&C: Shockwave Chaos

I just voted this mod for the Mod of the Year 2020 :) Keep going with the great work :D

Good karma+3 votes
OhaahO
OhaahO - - 110 comments @ GiantRobotEdition 0999

I found another thing that's not correct, the Chinese Warfactories can't be upgraded with EMP/Neutron Mines, only normal mines

Good karma+1 vote
OhaahO
OhaahO - - 110 comments @ C&C Generals Zero Hour: Giant Robot Edition v.099

the technicals of the toxin and buggy have the wrong Prerequisites. Both say: GLAArmsdealer, instead of Slth_GLAArmsdealer and Chem_GLAArmsdealer.Futherwise, a great mod

Good karma+1 vote
OhaahO
OhaahO - - 110 comments @ Generals: Giant Robot Edition

what do you want to change in the first place? There are so many thing to edit in this game.
Finalbig is needed to look into and edit the .big files. You can download it here: Cnclabs.com
Another usefull program to use with modding is Notepad++, in case you don't have it, you can download it here: Notepad-plus-plus.org
If you have any more questions, you can always pm me :)

Good karma+1 vote
OhaahO
OhaahO - - 110 comments @ C&C: Shockwave Chaos

We need more (heavy) tanks from WW2, because they are awesome :). I really like the textures on the T28, Cameleon, Maus and E-100 :D. Can't wat to see more of them :)

Good karma+1 vote