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Visionaire Studio has been working in the adventure game field for over 10 years now, and has provided developers with the Visionaire Studio: Adventure Game Engine, which is one of the leading engines of the genre to date, this is mostly due to its many features and ease-of-use. It has been used throughout the years by both professional, and aspiring indie studios alike to create multiple award winning games, such as: the “Deponia” trilogy, “The Whispered World”, “A New Beginning”, “Harveys New Eyes”, and “Memoria”. Visionaire Studio has also been used to power various successfully kickstarted games too, such as “Stasis”. The main purpose of the Visionaire Studio: Adventure Game Engine, is to empower fans, hobbyists, and serious developers of adventure games, with a tool that was created with artists, and non-programmers in mind. Visionaire Studio comes with a huge amount of premade actions, conditions, values, and options.

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Description

Ingame Screenshots and artworks from "Oak Island".