BlueIsleStudio:
"To clarify a couple of your statements. There are no plans for anymore Slender games from us or Mark. The Arrival was created by a full-time, professional development team of 5 people."
BlueIsleStudio:
"To clarify a couple of your statements. There are no plans for anymore Slender games from us or Mark. The Arrival was created by a full-time, professional development team of 5 people."
Don't forget to hide. Running and having your light on makes you more noticeable.
Send us an email to support@blueislestudios.com you will receive an auto-reply containing download links to both versions of the game.
AgentParsec: "We'll have a Mac version of the beta out soon, and I believe everyone who bought it will get emailed when we do."
There will be another difficulty setting, yes, just not in the beta.
"We're investigating further toggle-able performance improvements such as disabling advanced shaders (normal maps, specular maps etc). As well, we'll be adding the ability to disable motion blur."
Paypal and credit cards will be accepted, is what it.
A lot of players have guessed it is someone from the Marble Hornets series; that isn’t true.
This is a brand new enemy that has a very good reason for being there.
The Arrival will be released first for PC, followed shortly by a Mac version.
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