Life long developer, looking to leave to posterity the games he'd like to play.
While there is a ton to do still - there always is - this build marks the implementation of the last (until we can think up some more) game-wide mechanic...
Update focused on UI enrichment and visual feedback, with added implementation of the hit and damage system.
Daily build. Fixes a bunch of minor issues, vastly improves encounter UI. Inventory balancement continues.
Addresses game breaking bug in encounter setup with certain team configurations.
Addresses gamebreakers found in 0.902a. With added mouse pointer! And other stuff.
Client v0.902a for Bot.Kill();, details about the release in the Articles section.