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Comment History
UrbanStrife
UrbanStrife - - 5 comments @ Urban Strife

New demo is up, enjoy!

Good karma+1 vote
UrbanStrife
UrbanStrife - - 5 comments @ Urban Strife - October 2020 Dev Update

Thanks for the feedback and the kind words! We are far from a final version of the hud (we've had at least 3 iterations) so expect a lot of improvements in that area.

Good karma+1 vote
UrbanStrife
UrbanStrife - - 5 comments @ Urban Strife

As of August alpha version we do have red overlay for enemies (pulsating so not to break immersion) and chevrons above the heads of the alert enemies.

Good karma+3 votes
UrbanStrife
UrbanStrife - - 5 comments @ Urban Strife

You can break windows and use them as entry point, yes.

Good karma+2 votes
UrbanStrife
UrbanStrife - - 5 comments @ Explosion Damage

Hi,

Thanks for asking. We are considering destructible covers. From a navigation stand point, there is no problem and doors/windows are already implemented.
Right now, lighting is baked for most of the objects and we need to consider the performance/visual impact for using some dynamic lit objects.

Good karma+2 votes