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Hello everyone! My name is Curtis, but my nickname that I kept since I was 8 is "Mac". I am a big fan of sci-fi and anything to do with technology and space. When time permits, I love playing games... If I had to choose which style of gaming is my favorite, I couldn't say. I would put RTS, 1st-person, and RPG as the top 3, but I suppose that covers a good percentage of all the games! What I also really like to do on my spare time is create maps for pc games, mainly for the C&C series but sometimes for the AoE series - I can thank RA95 for this map-building addiction! I don't have any experience with modding, though. Lately (as in the last few years, off & on, when I have time) my time for playing has been devoted to building maps for C&C3;. Why this game? Because this game has a such an awesome mod that I have great respect for and thoroughly enjoy... It's called: Tiberium Essence.

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Valley of the Shadow
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Description

Name: Valley of the Shadow
Size: 550 x 400
Players: 2-4

Map Description:
This bleak region features a valley in the middle where blue tiberium deposits lay in the shadows of the surrounding large cliffs. Each starting position is near a large supply of green tiberium with more deposits for expansion. There are some abandoned homes in the villages that can provide cover, but more protection can be utilized from the ridges. There are also some defendable tiberium spikes for capturing.

Author Comments:
The title was indeed derived from "valley of the shadow of death" and I wanted to create an eerie scenario that somehow portrayed this. The map turned out to be more complex than I had originally planned - as the editing progressed, I later decided that I wanted more and more ridges to make it more “maze-like”.