Game developer from Grenoble, France. I started development on Xbox Live Indie Games in late 2008, released about 20 games on this platform. I've been developing a game for the PC (Windows/Mac/Linux) since early 2014.
The short pitch would be "a driving game in the city, where you wreck havoc by powersliding in the traffic or by downing the cityscape with your bazooka...
Experience the thrill of pack racing at high speed, dodging cars in the 43-car field at 200 MPH. Powerslide your way to victory! Brought to you by Maximinus...
Red Tie ... check. Pickaxe ... check. Let's get out of this mine! A 2D mining game I released on Xbox Live Indie Games in 2011. Taking ideas from the...
Online deathmatch with avatars and tanks, up to 8 players! Use your big gun to explode the blocky world, or build anti-tank obstacles. Features bots for...