• Register

Game developer from Grenoble, France. I started development on Xbox Live Indie Games in late 2008, released about 20 games on this platform. I've been developing a game for the PC (Windows/Mac/Linux) since early 2014.

My Blogs

No blogs were found matching the criteria specified. We suggest you try the blog list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Start a group Groups
Maximinus

Maximinus

1 member Developer & Publisher

A one-man development team, formerly on XBLIG, now focusing on the PC platform (Windows/Mac/Linux).

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

X

Latest posts from @maximinusgames

Hi @BrechtSanders, great job you're doing with WinLibs.com. I have a support question, how can I reach you please?

Feb 13 2023

This #ShakedownGame is incredible. Can't wait for the updates (gamepad/wheel support pretty please). 140.20, beat t… T.co

Feb 2 2023

Hypothetical question: if I were to go back to #gamedev, which is the most exciting concept for commercial success… T.co

Jan 7 2023

Nice 🔁 Sophia à vélo #ChallengeMobilité #commutechallenge @BruceDawson0xB T.co

Sep 19 2019

The new Battle Royale mode of Counter Strike is great. This safe opening was too close for comfort 😅 T.co

Dec 6 2018

RT @bitshiftmask: When you see the following tools in use, you know the software development process is having a bad day: * Wireshar… T.co

Sep 18 2018

RT @raylene_deck: This was me at 14 yrs old, playing Wolfenstein, teaching myself HTML to create anime websites and roleplaying in Ya… T.co

Sep 15 2018