So, an actual update to Survival. What started out as a maintenance update for the Ziz boss ended up also overhauling the custom Arleigh Burke-class DDG, as well as axing the NAM-16 boss in favor of a buffed up and moving Arleigh Burke.
The scripting is starting to get really spaghetti at this point even with only minor maintenance updates for the Ziz (and admittedly a bit more stuff for the moving DDG since VT's NPC mission system is almost completely worthless for ships), so a content update is highly unlikely (at one point I toyed with the idea of throwing the EOS-01EW from Ziz Pursuit as a wave bonus enemy, but couldn't be bothered at the end).
I haven't extensively playtested this, but the overall difficulty should have increased quite a bit, especially if the game spams scenario A, because holy **** I had to nerf the Arleigh Burke repeatedly after making sure it's functional.
Mattoropael
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