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My name is Matt (Obviously.) I'm interested into all sorts of art and music, making games\mods, and playing games. (I'm still working on the "making games" part.) Some PC games I own: MINECRAFT (I play this 90% of the time); Half Life 1, 2, Ep1, & Ep2; Call of Duty 1, 2, 4, UO, & WaW; Team Fortress 2; Portal; Left 4 Dead; Alien Swarm; and Garry's Mod

Comment History  (0 - 30 of 90)
MattB1023
MattB1023 - - 90 comments @ Chapter 5 Progress

Looks scary... 3:
I prefer sunlit happy freerunning! :D
Still, great work as always.

Good karma+1 vote
MattB1023
MattB1023 - - 90 comments @ ApertureRoom v0.1

Fullbright. Fix it.

Good karma+2 votes
MattB1023
MattB1023 - - 90 comments @ Vampire: Rebirth

Well, that actually makes sense. But, you should probably have a little bit of content that's relevant to your mod by the time you create a Moddb page. Sorry for the sarcasm (I doubt you could pick up on it) for my last post, I thought that this was probably just another troll mod. You might want to mention the engine switch in your mod description.

Good karma+1 vote
MattB1023
MattB1023 - - 90 comments @ Portal Hardcore

What is this i don't even.

Good karma+1 vote
MattB1023
MattB1023 - - 90 comments @ New way of creating buildings test

So... you used brushes to bump out the windows? If so, I like it. Attention to detail is always good. :)
Also, you should replace some of the textures in the windows to minimize repeating texture artifacts. That would help.

Good karma+1 vote
MattB1023
MattB1023 - - 90 comments @ Vampire: Rebirth

This is obviously the Source engine. Half Life's HUD, the GravGun, and VALVe's dev textures. Unless you ported all of that to the UDK. Why would you port Half Life/VALVe's stuff to the UDK if you aren't using it in your mod (This is a mod, not a game, unless you have thousands of dollars to licence a game engine with... that you don't even know the name to)? Also I think that might be copyright infringement.

Good karma+1 vote
MattB1023
MattB1023 - - 90 comments @ Pistons in Minecraft beta 1.7 - Work in progress

Sorry, I didn't notice.

Good karma+1 vote
MattB1023
MattB1023 - - 90 comments @ Pistons in Minecraft beta 1.7 - Work in progress

Is it just me or does cobblestone look different?

Good karma+1 vote
MattB1023
MattB1023 - - 90 comments @ Last Resort

I want to download this and rate it, but my computer is being dumb and crashing every time I try to open steam. I'll review this when I get it fixed.

Good karma+1 vote
MattB1023
MattB1023 - - 90 comments @ Balancing Firearms

Prepare for a wall of text:

Finally, a game that ACTUALLY CARES for balance! I thought that balanced and fair game-play was a thing of the past since the Call of Duty explosion/fad.

Also, for the issue of hip-firing snipers, I agree with TheSniperFan. I like sniping, but it feels ridiculous and humiliating when I'm 5 feet from a person and can't shoot him with my sniper. I'm not asking for across-the-map no-scope shots like in Halo, but I still don't want to be completely screwed when I'm flanked or something. If I'm standing perfectly still, I want to be able to shoot a guy within 10 feet or so of me without scoping in. That might not be all that realistic, but games can't be all realism, because they're NOT real life. They're games. Also, not being to hip-fire for **** encourages camping, doesn't it? Why should a sniper move from his/her spot if it means a probable death at mid/close range?

Anyway, great article. I'm glad to know that you guys care about balance.

Good karma+1 vote
MattB1023
MattB1023 - - 90 comments @ You didn't track this

Ditto. What is this. I don't even

Good karma+1 vote
MattB1023
MattB1023 - - 90 comments @ Mapping progress and possible engine switch

Why was his comment thumbed down? Like him, I have a **** PC and can't run Unreal Engine games well. I can get 10-20 fps on low settings on most Unreal Engine games. I don't support the switch, but I will still track if you so, in case I upgrade my PC.

Good karma+3 votes
MattB1023
MattB1023 - - 90 comments @ Little Fun In Minecraft

:D Nice skin.
What texture pack is that?

Good karma+2 votes
MattB1023
MattB1023 - - 90 comments @ Visibility texture pack (old grid)

This is great! Definitely one of my fav packs. 10/10

Good karma+1 vote
MattB1023
MattB1023 - - 90 comments @ Fancy company sign

Very professional!
I literally lol'd.

Good karma+17 votes
MattB1023
MattB1023 - - 90 comments @ detailface2

Normal mapping.
En.wikipedia.org

Good karma+1 vote
MattB1023
MattB1023 - - 90 comments @ In depth with the Portal: Awakening OST - Part 1

Im not a musician, but these sound pretty good! I didn't know that composing was that complex.

Good karma+1 vote
MattB1023
MattB1023 - - 90 comments @ KC 1.0 Release date locked in + video of survival mode

Does it come out on the 16th or 17th? It says 17 on the news post, but it says 16 on the profile release date. 0.o

Good karma+1 vote
MattB1023
MattB1023 - - 90 comments @ Berreta M9 Pistol

Awesome!

Good karma+1 vote
MattB1023
MattB1023 - - 90 comments @ DM-Permanent

This... actually doesn't look too bad for a first map (judging from the pic.) No fullbright! Yay! :D
I'll download it.

Good karma+1 vote
MattB1023
MattB1023 - - 90 comments @ My First Portal 2 Styled Map ( VERY EASY ) UPDATED

Fullbright. No download from me.

Good karma+1 vote
MattB1023
MattB1023 - - 90 comments @ GIMP VTF plug-in 1.0.2

Win. Thank you, sir.

Good karma+1 vote
MattB1023
MattB1023 - - 90 comments @ Bridge map, WIP

Seconded.

Good karma+1 vote
MattB1023
MattB1023 - - 90 comments @ Sanctum Logo

Awesome!

Good karma+1 vote
MattB1023
MattB1023 - - 90 comments @ Mines Galore

GRammar NAzi!!!!!!11!!1!1eleven!!!1!11!!one!!!!1!
D:

[here are some letters that are typed because ModDB won't let me post the above alone >:( ]

Good karma0 votes
MattB1023
MattB1023 - - 90 comments @ FG-42 Animations

Maybe it's just me, but the ADS looks like its a bit off-center.
It's off to the right and too low.

Good karma+1 vote
MattB1023
MattB1023 - - 90 comments @ Left 4 Dead for CSS by .shinoda

Seconded. What the hell?

Good karma+2 votes
MattB1023
MattB1023 - - 90 comments @ How to create zombies who search and track the player

You can use many programs, such as 3ds Max, Blender, Maya, Softimage XSI, Houdini3d, Z-brush, and\or Mudbox.
I use 3ds Max and Mudbox.

Good karma+3 votes
MattB1023
MattB1023 - - 90 comments @ Lava test

This is epic.
The only problem i have with this is the lava sound. It sounds... fuzzy. I can't describe it...
Anyways, great work otherwise.

Good karma+1 vote