Halt!
I like the new model. It is much more utilitarian in design, and better suits a Star Wars military vessel.
Providence is more like a poor man's Victory, and the Lucrehulk is naturally for fighter spam.
Shadows of The Empire... That thing always freaked me out as a kid.
Less chaos wastes. Map extends more to the west and south to include Bretonnia.
A fine place to make a final stand.
Will we be able to push through the bamboo, or do they serve as natural walls to funnel the action?
Looks like the Armada I Assimilator.
I was afraid that this game was dead. I'm elated to see that it's still chugging along!
This looks much better. Very nice work.
The style of the textures is very nice. It looks a lot like 3D anime, which is perfect for a mod such as this. As long as the various art assets look good together, this mod is in a great shape aesthetically.
Buildable tarmacs are nice, but would it be possible to extend the radius of tarmac produced by buildings?
Looks like a pleasant place to visit. :)
One or two simple engines on the rear would make it perfect. It's very utilitarian in design, just needs a little something to stand out as a ship. Perhaps make that dorsal fin/bridge a little bigger? Excellent work regardless.
With the pillars experimental units might not be something that is hastily manufactured in the field but rather warped in from another location. It would be like the original SupCom where SACUs were not built in a field factory but teleported into the field from another location via warp gate. Would be nice from a fluff standpoint.
Marbityr
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