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Ahoy! I'm the developer of @[Hyperventila: The Game](games:hyperventila:71081), a space RPG set in my Hyperventila universe. I also keep an eye on the Humour Satire Parody group, I follow the modding community and watch game productions that have peaked my interest. Feel free to go through my blogs or image gallery if you want to get a glimpse of what I do. As always, have a nice day!

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Admiral_Nemo
Admiral_Nemo @ DUATRON "Looper" Bike

Haha, I was thinking of adding laser cannons like on Grevious's vechicle but so far I have no code in place for ground vehicle combat although it wouldn't be too hard to do I suppose. Maybe it could be an upgraded version I could implement later on.

I sincerely regret not adding the walking claw feet. =)

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Admiral_Nemo
Admiral_Nemo @ Leasath Air Force Emblem

If I stare at it long enough it starts to move and my eyes hurt... ^-^

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Admiral_Nemo
Admiral_Nemo @ EPISODE X

aka Tomb of the Shadow Emperor

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Admiral_Nemo
Admiral_Nemo @ Admiral_Nemo

Do you mean these Moddb.com ? A small model, a 3D model? I mean, whatevs, feel inspired, go ahead =)

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Admiral_Nemo
Admiral_Nemo @ What if we use 100% of our brain

That made me chuckle a lot, god knows where you found this.

Reply Good karma+6 votes
Admiral_Nemo
Admiral_Nemo @ Hyperventila: July Update!

Hi Bazlik_Commander! Hyperventila uses a custom lighting system in the Gamemaker engine (normal maps on 2D sprites) which allows for highly detailed sprites to be lit as if it were a 3D model.
This creates great visuals for very little performance loss.

Hyperventila is not being developed on, or developed for high-end gaming rigs.

Anyone (on a relatively modern system of course) should be able to play it lag free!

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Admiral_Nemo
Admiral_Nemo @ Red China's Secret "Super Mig" - The Red Mist

Thanks! It was really fun to make =)

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Admiral_Nemo
Admiral_Nemo @ Moving Up In The World

Awesome, that must have taken a while to print. What is it, ABS or PLA?

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Admiral_Nemo
Admiral_Nemo @ "It's a strange kind of landscape..."

I've been considering something like that yes. The problem is... the player will have to remember where the entrance to the ship is. haha. Maybe I can put a light outside it or something.

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Admiral_Nemo
Admiral_Nemo @ Moving Up In The World

Cool! 3D Printed?

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Admiral_Nemo
Admiral_Nemo @ We're on Discord!

Welcome to the world of Hyperventila! :)

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Admiral_Nemo
Admiral_Nemo @ We're on Discord!

Discord baby: Discord.gg !

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Admiral_Nemo
Admiral_Nemo @ HyperVentila: Screenshots

Funny you should mention Endless Sky, maybe you recalled my original attempt at making HyperVentila was as a mod for Endless Sky.
It was fairly easy to mod so at first the possibilities seemed endless, heh, however I seem to recall the game didn't really allow you to change much in the way of NPC interaction, so I got kinda frustrated with that and gave up.

HyperVentila won't be a space trading game like Endless Sky though, think more Mass Effect and FTL.
Play it like a paragon, always to the rescue of those in need. Or renegade, be a space pirate with their one eye out for total domination of the galaxy.
Or play it more neutral, be the diplomat and gain favours with various powerful factions.

I'm not a big fan of procedurally generated, repetative quests so while the game will have a finite amount of quests, I'll be spending the next months writing and writing and writing!

Thanks for the offer! If I do end up deciding to go for voice acting over text based interaction (which will be a lot of work to implement), I'll message you for sure!

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Admiral_Nemo
Admiral_Nemo @ The Kestrel and her Drones

Awesome, turned out looking a bit like the Defiant from Star Trek.

Now you just need some little player models to control and have move around in your ship.

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Admiral_Nemo
Admiral_Nemo @ Ditto

That could work.

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Admiral_Nemo
Admiral_Nemo @ Ditto

Oh no, what are we going to do...

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Admiral_Nemo
Admiral_Nemo @ Updates

Very true...

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Admiral_Nemo
Admiral_Nemo @ End of the road for IndieDB

That's a shame. I might check in on the website now and then.

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Admiral_Nemo
Admiral_Nemo @ plasma cannon update

Cool build!

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Admiral_Nemo
Admiral_Nemo @ RISK Collection

That's some risky stuff right there.

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Admiral_Nemo
Admiral_Nemo @ Stuff

I laughed way harder at this than I should have.

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Admiral_Nemo
Admiral_Nemo @ Stuff

I am now sad I am not a train.

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Admiral_Nemo
Admiral_Nemo @ How the Japanese interpret the literal meaning of Blitzkrieg.

...and this is how the world ends. Not with a bang but with thousands of marching Pikachu costumes.

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Admiral_Nemo
Admiral_Nemo @ Smile{dot}

While looking at this all I could think of was the "Yes, I'm from the Isle of Man." skits from the Fast Show.

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Admiral_Nemo
Admiral_Nemo @ Admiral_Nemo

Yeah I read your articles from time to time.

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Admiral_Nemo
Admiral_Nemo @ Admiral_Nemo

I use ModDB to keep track of all the DB websites I'm interested in so IndieDB and VRDB as well.

I stick around for the community and news posts mainly.

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Admiral_Nemo
Admiral_Nemo @ Admiral_Nemo

What do I like most? No freakin clue mate, only thing I know is that I keep coming back to it every day so there must be some appeal ;)

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Admiral_Nemo
Admiral_Nemo @ Yes, you have.

Pfft, ten minutes? More like an hour and a half.

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Admiral_Nemo
Admiral_Nemo @ PlayStation VR Launching In October For $399

This was posted on Indie DB which is linked to ModDB. Indiedb.com

Reply Good karma+3 votes
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