Well the system killer here is an extra galactic threat. The younger races have stellar imploders which yes are galactic atrocities and can result in other species deciding to wage an all-out omnicidal war if they also have WMDs.
Well the system killer here is an extra galactic threat. The younger races have stellar imploders which yes are galactic atrocities and can result in other species deciding to wage an all-out omnicidal war if they also have WMDs.
Good question! We want to support modding and currently many game systems use json files that can be set as exposed files to edited by modders. We have discussed doing post-release modding tools as well. James got his start doing Star Trek Legacy mods and my start on game design was from doing table and mission work with FreeSpace so we're wanting in the long run to allow for the same sort of options.
Wing Commander's Kilrathi are actually based on Niven's Kzin in the "Known Space" universe where Ringworld is set (which was a main infuence for Halo). We're drawing from the same influences in species archetypes. The Katraxi might look a bit how people would imagine the Kilrathi or Kzin would look like but we've tried to make sure they're their own thing.
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Thanks for the question. Lord of Rigel will be a 4x space strategy game. Think of games like Galactic Civilizations Series, Stardrive Series, or Master of Orion series.
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