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Our two Gamedesigners went over to the Gameswelt studio to talk about the design of Submerge, the development process behind the game and about ways of...
submerge at #gamesweltlive
We are happy to announce that we’ll be attending Gamescom this year sponsored by Teamspeak. Meet us at their booth in hall 10.1 for daily events and...
submerge at gamescom
We had several playtests during the past Weeks and received a lot of great feedback. So today we want to do a short recap, share some of the feedback...
the first playtests - a recap
Check out the first parts of the Story behind Submerge! We'll be adding more and more information over time so stay tuned!
submerge storyline and new playtest
Get ready to join us as new play tests are coming! To shorten the waiting time, have a look at our tutorial about the Submerge postFX.
submerge play tests and postfx
Have a look at how some of the post effects in Submerge are done. The video includes Color Grading, Color Grading by Depth, Bloom, Exposure, Depth of...
ue4: submerge postfx video
Style your fleet in Submerge with unique units based on design guidelines and attitude of different manufacturers.
the black widow
With the play test so close, we wanted to show you how to play Submerge. What your main goal will be, win and lose conditions and so on.
first gameplay revealed
Folks, we have announced our gameplay test and now it’s time for you to make contact with our brand new nation - Mankind joins the battle among the...
a new nation joins the fight
Okay, yesterday might have been a little april fools joke but this time we are super serious. Get ready to join us in our gameplay tests.
submerge gameplay test announced
We already told you a lot about Submerge, but today it’s time to show you some of our metagame features: The breeding system.
introducing the breeding system
Meet our personal ZBrush wizard in the final part of our 3D design series.
the master of modeling
Part 2/3 in our 3D design series. Also, get ready to come a lot closer to us.
low poly modeling and big news
Today's news is all about 3D modeling. Get an insight of the modeling process while watching our artist creating one of our assets.
high poly modeling
...coming to take a huge bite off your units. Watch our artist paint the crimson jackjaw in a new part of our design series.
the fastest turtle...
In one of the previous posts we were on the track of our unit design philosophies. We were writing very deep, philosophical things. But above all, it...
unit creation
A new approach on the movement system based on the great community feedback given, regarding to our blogentry about swarm movement.
how to tame your swarm
Extended video of the current level design with some updates compared to the last dev blog.
translating mood into a level [update]
When you work as a leveldesigner, one of the first things that you will have to do is to translate the vision image into a first draft 3d scene.
translating mood into a level
Allright, there are some reappearing questions lately, so let us summarize some of those and give you all some answers.
you asked for it - frequently
The units of Submerge are the very core of the game. All interactions will include units, be it your own or your enemies’. They are always visible...
do you even unit design?
After the last Game Design post about the game’s theme, some of you discovered the point “moving in swarms” in one of the diagrams and wanted to...
control the swarm!
Today, we are taking you on a trip to our art department. Our Concept Artists are talking about the difficulties in creating the basic look and feel of...
creating the game's mood
The very first thing to figure out in game development (from a designers point of view): What’s the very core of the game, what is it all about, which...
defining the game's theme
Submerge is a fast paced, tactical survival game with main focus on thrilling multiplayer matches. In a dangerous underwater world you control a squad...
submerge in a nutshell
Some early stages of the beautiful underwater flora that our concept artist has drafted.
submerge flora concepts
An update and good news about the further development of the game.
submerge is now being developed by icebird studios
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