Okay, and? AI gets free resources and bonus exp in disciples on all difficulties. That behaviour exists in vanilla too. As long as the AI is in the fog of war, it gets free exp every turn, and levels super fast. The only major difference is that in this mod, it does it faster to keep pace with the player.
Unfortunately that's just how the developers made it. There is no way currently that I know of to change AI scripting and decision making for computer controlled players, other than making them slightly more aggressive and giving them more resources. I can't just script a better/smarter AI because I can't access the scripts and the code that actually control it. I can only change the numbers that go into it.
Honestly, what you're describing sounds like it's working exactly as intended. The whole point is to make the AI spam magic like crazy and have overpowered troops.
Lazybuttons
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