Low-poly 3D Modeler, Texutre Artist and high/low-poly promotional artist. While I'm not increasing my risk of carpal tunnel and burning my retinas out, I enjoy survival type camping, dancing with and henceforth killing innocent woodland creatures, as well as taking long walks on the beach.
Current WIP still of the Memphis Belle, which is part of an animation for Purdue University, partnered with Boeing, EAA, and The Airforce Museum.
nice work!
I also wanted to model a b-17^^
Might want to adjust the glass to catch the light a bit more, maybe add some reflection to it. Invisible glass is a pet peeve of mine in 3d animation.
Yea, it's a bad shader (actually a mia_material preset) that I just slapped on to so we could have something for testing.
I'm currently polishing a custom mental ray shader for the final glass (complete with procedural dust)
Looking good there Lazy :)