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Co-founder of Decemberborn.

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Finally, some new gameplay!

Finally, some new gameplay!

Cathedral 13 comments

The town of Ivystone Ridge has gotten an overhaul, and we've started designing a lot of new areas in Shade Forest. Here's a glimpse at what we're up to.

Growing the team!

Growing the team!

Cathedral 5 comments

We've teamed up with Victor Da Fonseca Leão who is the main artist behind the game Möira. In this blog post, I thought I'd show some of the new work...

New areas and redesign of existing ones

New areas and redesign of existing ones

Cathedral 3 comments

In this article, we're presenting a major redesign of one of our areas, as well as a number of new screenshots and gifs on completely new ones that we're...

New graphics, music and render effects

New graphics, music and render effects

Cathedral 1 comment

We've been keeping quiet for a while, but we have all kinds of updates going on, and we can't wait to share it all with you. In this post, we're showing...

New area, plus a few NES-ish style details

New area, plus a few NES-ish style details

Cathedral 1 comment

A quick overview of some of the restrictions that we've been trying to follow, and how we try to capture the style of the NES in our graphical assets.

Lessons learned from writing an 8 bit game engine

Lessons learned from writing an 8 bit game engine

Cathedral

Since we decided to write our game engine from scratch, I thought I'd outline some of our design choices, and the way we do work and iterate in this post...