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Cathedral is an upcoming game by DecemberBorn which takes you back to the roots of NES gaming and the 8 bit era. Its main focus is on exploring an unknown world, trying to figure out where and who you are. Discover hidden areas, investigate towns and avoid both traps as well as the dangerous creatures that inhabit this strange world. The game features seven dungeons, each with their own unique aesthetics. Discover the secrets that each dungeon hold, and unlock its magic to grow stronger.

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In this post, we'd just like to take a chance to write up a simple post chatting a bit about our progress on certain things in the game. For one, we can show you some new moves and for two, we have a new area that will certainly get your Christmas spirit pulsing. How is everyone doing?

The first charms

We talked about how you can equip certain charms found throughout the world to gain new abilities, and we can now showcase the first one of those abilities for you. While some are active moves, others are passives (like increased damage when health is low) so it's hard to show you those .. nevertheless, we hope you enjoy this screenshot of the dash!


The dash will be used to bypass certain obstacles and blended in with solving puzzles. We already have some nice ideas going for a few of them. As you can see, the area in the screenshot is also new. We'd like to take this chance to introduce you to Icepeak Mountains, a snowy winter wonderland filled with hidden gems and rocks to hit. It will lead up to Tinkerton, a dwarfen village kissed by snow.

Other screenshots

Speaking of towns, Ivystone Ridge is starting to fill up quite nicely as well. We now have a local town shop NPC where you can store your money and buy ammo and upgrades, the bank in particular will be key when playing Cathedral as you will lose 10% of all your money when you die .. and you will die .. a lot. Also, have you met our new librarian yet? Books will be another collectible in the game, and they will give you a bit of lore about the place you found it!


Oh, and how about a sneak peek at one of our newest dungeons - Necromancer's Den?


Or maybe you'd like to see a little of our new entrance to Bone Church? Our Graveyard has been updated on graphics, and with a new quest to boot you will have to gain the trust of the dead to enter the Church!


Closing words

We are currently working very hard towards release, and can't wait to reveal a new trailer for you guy soon. There is so much more we've been working on that we want to show you, but not just yet! We hope you've enjoyed this update and please don't hesitate to ever shoot us a message about anything. Be it beer, something nice you ate or perhaps something Cathedral related!

All for now,

Aron // CCO Decemberborn Interactive

New area showcase and side-kick system!

New area showcase and side-kick system!

News 3 comments

Content is being added to Cathedral at an incredible rate, and this summer will be the season where our world is really going to come together. We've...

Steam Greenlight, new announcement trailer and screenshots!

Steam Greenlight, new announcement trailer and screenshots!

News 7 comments

We're finally back with a big Cathedral update! Yay!

Finally, some new gameplay!

Finally, some new gameplay!

News 13 comments

The town of Ivystone Ridge has gotten an overhaul, and we've started designing a lot of new areas in Shade Forest. Here's a glimpse at what we're up to.

Lots of new Cathedral updates!

Lots of new Cathedral updates!

News 4 comments

Once again we are writing a new post to bring the latest updates of Cathedral to you. We are thrilled to announce a lot of new, exciting things!


Guys, can you please add tunic to the sprite character?, like "templar" / crusader tunic. Example: Migladin.com

I want this game. I hope you can release this on Steam. Regards and keep it up guys!

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I love the varied platforming elements so far, really looking forward to seeing some more!

Reply Good karma Bad karma+2 votes
Lavesson Creator

Thank you! We'll do our best to keep you posted :)

Reply Good karma+2 votes

Looks very good!. Please if it´s possible add more sprites of the character. Waiting for the release. Regards!

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AronKramer Creator

Thank you for the nice words!

Reply Good karma+1 vote
INtense! Staff

Enjoying the rise of 8bit games, keep it up!

Reply Good karma+5 votes
AronKramer Creator

Thank you kindly for the support! We're certainly enjoying it too ;)

Reply Good karma+3 votes
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Latest tweets from @cathedral8bit

Little preview of our new town, Blue Haven! #screenshotsaturday #gamedev #indiedev T.co

May 20 2018

Our developers have been working very hard on a new feature for Cathedral, armor augmentations! These unique abilit… T.co

Apr 14 2018

Cathedral just implemented the all new Pistol item, with much more fire power than previous obtained ranged weapons… T.co

Mar 31 2018

RT @EricLavesson: I was in a "build debug tools" mode tonight for @Cathedral8bit apparently. I've played these maps more than once. I… T.co

Mar 15 2018

Aesthetic update: armor and sword color variations are now shown in dialogue! #screenshotsaturday #pixelartT.co

Feb 11 2018

We know it's been quiet for a while, but we're very happy to showcase a brand new area of our world. This world wil… T.co

Feb 3 2018

What's that? Armor upgrades and new color schemes coming to Cathedral! What color would you like… Instagram.com

Jan 15 2018

Our team has worked hard on implementing input mapping for various controllers, Cathedral now… Instagram.com

Dec 29 2017

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