Because NS2 is a fast paced close quarter combat game there is no need for Iron sights (most of the community detests it as well :P)
Because NS2 is a fast paced close quarter combat game there is no need for Iron sights (most of the community detests it as well :P)
Unlikely, they don't want to take players out of the game like that. You can still stun the marines by using Gore currently, but the Onos still need work :)
My other game does take priority over this one though, but it shouldn't be too hard to fix up a Mario Bros game with a guy using a gun. Heck most of what is needed is already in there (except the HUD and world interaction, heh and of course the rest of the worlds :D)
Indeed, I'd love to see this artwork in motion!
Hehe, I like to do all tasks because it keeps things fresh. Whenever I'm bored with sound design I'll go do some artwork, bored with that I'll go script some more and so on. I can't imagine doing a full coding run like I did last month. ~30 evenings of code flying past mine eyes -_-
Heh, they lack a FPSRTS genre. But then again, how many games are in this genre
It is available digitally and requires Steam
Kouji-San
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