Dedicated professional with 6+ years of diverse experience in games Quality Assurance. Adept in functional and localization testing as well as leading small and medium sized teams. Fully capable of handling several projects simultaneously. Debuted in 2016 as an independent game developer and a co-creator of Cellar, a well received, short arcade game. Left the company to work on developing my own games full-time in 2018. My latest game is Yahrit!, launching in July on Steam.
CELLAR is a casual, top-down arcade game created in pixel art. Core gameplay focuses on finding your way through a maze of crates and other stuff stocked...
Yahrit! is couch multiplayer platformer fighting game for 2-4 people. The game is built around its core mechanic: the only way to strike your rivals is...