CELLAR is a casual, top-down arcade game created in pixel art.
Do you remember when as a little child you were sent to fetch something from the cellar and you were always afraid that something's lurking there, right in the corner of your eye? Waiting for you to turn off the lights? CELLAR will allow you to go back to these days and face your greatest fears from the childhood - join Lily on her quest to find her missing teddy, Blackbear the Pirate!
Core gameplay focuses on finding your way through a maze of crates and other stuff stocked in a basement. Each level is relatively open-ended and you can take a number of paths to beat it. The objective is to find a key that unlocks the door leading to deeper levels of the cellar, where - hopefully - you can finally find Blackbear, your beloved teddy.
FEATURES
Great news everyone! While our Greenlight campaign is still going on, CELLAR has just become available on IndieGameStand, and at a cool discount, too!
For now, only Windows build is available but MAC and Linux should soon follow. Go ahead and see for yourselves what you've voted for. And whether you like it or not, we'd still be very happy to hear some feedback, so make sure to share your thoughts!
Check out the early concepts for CELLAR, read about the problems we faced and the lessons we learned.
You can now vote for CELLAR on Steam Greenlight. By the time we post this news, we're already at 35% to the TOP 100, and this is still Day 1 on Greenlight...
After long 6 months of waiting, CELLAR is ready to be released! The game some of you could check out around May 2015 got totally reworked!
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