I don’t like it …
Because I knew who was behind Desura before, and that I could trust them.
Not any more - no idea who that is.
I don’t like it …
Because I knew who was behind Desura before, and that I could trust them.
Not any more - no idea who that is.
Can FTP do in-file-parts as well?
P2P is an architectural idea. How is that not reliable?
Torrent for example is very reliable. Even more so than FTP (AFAIK).
With checksums for parts and the whole file you can make sure to keep integrity.
That’s a problem with ISPs, not the protocol.
Having bugged and/or raging users is great for changing that.
Only if awareness of the good use of P2P rises will the ISPs change their policy.
Estimated play-through time?
(Interested in how much content it has.)
Omg, Flash-only website.
STOP THAT!
As can be seen on Desura page, Free Demo available, 3 € for full game.
Good choice,
for us and for them.
Little Demo feedback:
I liked the loading, it letting you surf on, while it loaded the next level.
Even with the tutorial (screen), I didn’t get what the points are for.
3 nodes is not much, beginning with 3.
Searching for the remaining targets was kind of boring. Maybe some kind of radar would be good?
The final level was nice, unexpected. I loled :)
Textual outro very slow, and (thus) boring.
“after much experimentation”
Did you also try/test cherokee?
I’d be interested in how it performed in comparison to nginx.
So bad … I can’t see a thing and more than half of the video is Non-sense Text only.
I don’t like the new games page.
The current system has in-game shots and description which gives a lot more information about the actual game/mod than a PR-cover can give.
Maybe an item should be displayed in 3 parts?
[cover][descriptive-Image]
[cover][short desc text]
Where the 2 covers is the PR-cover (it's vertically wider)
Also, about the general design, please don’t restrict-fix the width like that. What do I have a Full-HD monitor for when moddb, indiedb and desura have webpages optimized for, and only for, 1280x1024 or what?
Make it relative, make it adapt to wide-ness.
* What content & features do you want to see on a game's profile/selling page?
Community/Review Rating.
Which friends already own it?
Gameplay Video(s). Maybe even allow community to add videos and rating them, then sorting them by rating.
* What content & features do you want to see on your own and others profile page?
On my friends profile, which games does he have / which games do we both have?
You could at least have given this video a name so one knows what it’s actually about …
Intro & GamePlay or sth.
You could at least have given this video a name so one knows what it’s actually about …
Want you to do?
Make me a core dev.
Anyway,
thanks for all your (hard?) work! :)
Moddb is great and love how Desura gets along.
Looks stylish, atmospheric.
“but how are we going to prevent players from abusing the help system and not actually playing it?”
Why should players be forced into not using a help system?
It’s in their interest and their responsibility to play the game to their enjoyment.
If a player “abuses” the help system and doesn’t have any fun, so what? It’s his decision in doing so.
On the other hand, denying the hint system to a player in need is a failure on the gameplay design side, the games fault.
I’d just allow it all the time.
Good choice optimizing this.
Well done.
What’s “once only tokenized security”?
Soldier will win,
because it's easier for him.
1on1 / on a specific target he has the advantage.
With rocket jumps he's the faster class, both offensive and defensive.
Also, he can aim to where the rockets are to explode.
Only talk about the silhouette of the story, the initial basics you will learn when starting to play the game and only show things that won't spoil the further story.
Wait until the end in terms of spoiling the story.
The video just won't play :(
moddb successfully and totally ****** up my video playing…
(the flash embed. Downloading it now…)
What?
FF, Safari, and other webkit browsers a nightmare?
They are definitely not.
The one and only thing that will give me nightmares is IE, especially IE6.
The rest are smaller problems, if at all.
Of course, when using CSS3 style, you'll have to fiddle with more than necessary, as they have different names for the same things.
But that's not a problem either.
Maybe a 3 parts system would be good.
Some, not so many, easy achievements to get the newcomers going,
some fun achievements, like the HL2 ep3 one with the gnome,
and some hard ones really telling ppl, that guy did something awesome.
Making it 3 so different parts you could also differentiate them, like with the background color of their icons or sth.
The most important thing is that it won't lead to ppl only longing for achievements on hindrance of others.
They should be a plus, not an alternative making ppl. forget about playing together.
Looks good.
But:
When standing on the wall, view is rotated to match the character.
But when standing on the ceiling, upside down, why is the view not flipped then? I'd also like it flipped there as well then.
About that "video game only" anyway:
I remember playing a game with mickey mouse on the Sega Mega Drive.
Ha, there you go:
Content.answers.com
superb teaser
does what a teaser is supposed to do :)
Wouldn't it have been better off on wegame or sth?
Kissaki
Jan joined
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