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I'm a long time game developer using Unreal Engine 4. Also, I am in the hiring market if anyone is looking. Game on.

Comment History
Kinos141
Kinos141 - - 7 comments @ Trepang2

Game is fun as hell. I'm having a good time with it.

I would like better controller support. Right now, sliding move to where over the left analog is pointing, meaning I fly off center.

I think it would be good if sliding was based on the forward vector of the character, meaning I slide straight even when strafing.

Good karma+2 votes
Kinos141
Kinos141 - - 7 comments @ Be Free... Be Creative... Be the Developer

Really, CryEngine has not impressed me over Unreal Engine. I think UDK is still the best, most well known kit on the market, and it being well-known means that the forums are lively with help. I'll wait to see what being done with this engine.

Good karma+1 vote
Kinos141
Kinos141 - - 7 comments @ Sensitivity PARKOUR Update

What do you mean, "walk up pipes?" I don't understand the statement. Also, I'm more or less planning to use ladder volumes for things like pipes, ladders, etc.

Good karma+1 vote
Kinos141
Kinos141 - - 7 comments @ Sensitivity New PARKOUR System Video

Yeah, I slowed down the rate at which the pawn jumps, and it looks "smoother" now. Plus, Momentum is hard on high walls, but low walls, that's true.

Good karma+1 vote
Kinos141
Kinos141 - - 7 comments @ Parkour System Vaulting and Ledge Peeking

Don't worry, this is an alpha and took about a month of coding. As soon I get it refined, it will be amazing.

Good karma+3 votes
Kinos141
Kinos141 - - 7 comments @ Sonic Screwdriver

nice.

Good karma+1 vote
Kinos141
Kinos141 - - 7 comments @ Larv enemy

"aww..it looks cute--ah, its killing me..."(BAM BAM) "you're cute now, MF-er."
lol

Good karma+1 vote