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Making an Impressive Trailer for your Game with Zero budget

Making an Impressive Trailer for your Game with Zero budget

Tower Fortress PR

A simple guide on how to make a trailer without spending a dime.

Designing Game Content and Scrapping What Doesn't Work

Designing Game Content and Scrapping What Doesn't Work

Tower Fortress Design/Concepts 4 comments

What goes on in the process of game design after the prototype has been done and art is implemented? Here's the thought process that's kept me working...

TouchArcade previews Belial: Art of the Devil

TouchArcade previews Belial: Art of the Devil

Belial: Art of the Devil

TouchArcade previews Belial: Art of the Devil in this article! That really boost our morale!

Square-Enix Collective approved!

Square-Enix Collective approved!

Belial: Art of the Devil

"With an in-depth story, large cast of characters and a bunch of weapons & abilities, Belial is looking to have plenty of gameplay to sink your teeth...

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