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_Journeyman_
_Journeyman_ @ Valdis Story: Abyssal City

On kickstarter they announced that a HumbleStore page will be set up, also they plan to release on steam. As a gog version I hope will come out, but is not confirmed yet.

Good karma+1 vote
_Journeyman_
_Journeyman_ @ Freedom Fall

I see only Windows and Mac are available to buy, while on the top it says this game is also for linux... So this game will be released also for linux?

Good karma+3 votes
_Journeyman_
_Journeyman_ @ The Xmas Bundle is live!

While I agree this should be more "cross-platform friendly", i consider it a very good bundle; going for the "heavy hitters" would only make more difficult for good but unknown games to get known.

I've a question, would the bonus games (greenTech+ && Shellblast) get on desura?

Good karma+2 votes
_Journeyman_
_Journeyman_ @ Project Zomboid

Even if who paid maybe felt bad about this, there are limits: between human beings must always be respect, and even if someone may think they betrayed his trust (but if someone followed the project for some time should know that up to now Indie Stone faced countless difficulties and grew stronger every time) that is not an excuse to stop being respectful.

Said that, I think they could handle better this crisis, but also is understandable the emotional distress they've been thrown not only by the burglary but the loss of a fair amount of work; as backups usually are made against hardware failure and not against theft.

Anyway I think they'll get through this as they've done before, and they'll deliver one of the most brilliant games in the post-zombie-apocalypse setting.

Good karma+1 vote
_Journeyman_
_Journeyman_ @ Wadjet Eye Games

I've a pair of questions:
1) I bought from you Gemini Rue; there will be the possibility to activate it on desura?
2) We'll see the other Blackwell games coming to desura?

Good karma+3 votes
_Journeyman_
_Journeyman_ @ Scoregasm Out on Desura!

I've a question.. if i preordered this on your site, there will be a way to possibly activate this on desura?

Good karma+1 vote
_Journeyman_
_Journeyman_ @ Desura on Linux Interview

My post wasn't at all like "don't care how i want it now!" it only specify that implementing mod in the GNU/Linux version of Desura shouldn't be difficult.

I know that is a resource balancing problem that prevents the development of this right now and as i said the presence of a unified marketplace to buy the tons of games ported on GNU/Linux is already a wonderful result.

Good karma+2 votes
_Journeyman_
_Journeyman_ @ Desura on Linux Interview

As mod support it shouldn't be difficult to implement, still i don't know how desura handle mod installing. Assuming it streamline directly mod files to disk and then launch a conf_script, and that mods don't modify the original game binary (there are exception for example Source Engine) than the problem is reduced to create flags to define the platform of each conf_script (and on modder-side write different platform specifics script or at least help desura team porting the existing ones).

Obviously mod support isn't top priority, personally I'll be more than happy when desura will finally arrive to GNU/Linux, and while no one would care about the lack of mod support in the first versions many would be happier if and when it have been implemented.

Good karma+2 votes
_Journeyman_
_Journeyman_ @ Desura Linux Development - We have UI!

Just a few words on hard-links: first is that no one should ever make an hard-link to a folder, but instead make a new folder (with its own inode) and hard-link the files of the old one in the new one; second there are a ouple of ways to do this without mkdir every leaf which the fastest on gnu/linux is "cp -la $SOURCE $DEST".

Said so, while i think is good to give multi-user machine the possibility to run different version of a game due to the choices of the user, i believe that as the updates and patches are made for the good reason of fixing bugs and add features, is somehow stupid to not install them; and also assuming that in this age there aren't multi-user machines used for playing this would be only an execise of style.

Good karma+1 vote
_Journeyman_
_Journeyman_ @ Desura Linux Development - We have UI!

I think that aside HIB games, the following games will be avaiable for linux at the launch of the client:
- Conquest (already exist a linux version)
- BOH (already exist a linux version)
- Hacker Evolution: Untold (already exist a linux version)
- Aztaka (Citeremis is searching somebody to help port the game on linux and mac)
- Starry (already exist a linux version)

Good karma+1 vote
_Journeyman_
_Journeyman_ @ Europa Universalis III

Is this the plain version of the game or it includes some of the expansions, and if yes which ones?

Good karma+3 votes
_Journeyman_
_Journeyman_ @ How can we lower game piracy?

No...
Demos are never a good representation of any game. If I judged games on their demos, I'd probably NEVER pay for a game in my life.


Actually yes; demos are, with rare exceptions, sufficient to taste the game and decide if you like it or not.

Like people have mentioned before. Demos are either more polished than the actual game and then when we play the actual game we are let down or the demo is actually a really outdated, buggy version of the game.


This depends I guess, as I've never seen a demo outclass the game it was taken from, and if I download a demo a year after the game is released I expect to find it buggier than the game as demos don't get patched as games do. This is why a demo alone is not enough if comes from a game which have more than 2 months, you probably need to read also a couple of reviews.

You can continue to live in your dream world where it's against everybody's morals to pirate games, but it's time to wake up and smell the coffee. WELCOME TO THE REAL WORLD


I didn't say that is against everybody's moral to pirate game, only that is unethical. Something that is moral maybe unethical as the first is subjective and the second is not (example: somebody may think it's morally correct to kill a murderer, still it remains unethical). Maybe I'm not in "the real world", but as by pirating you steal money from the developer (even if you'll buy the game as while you download for "good and moral reason" you share with the world the same file and not anyone will be as "good" as you are), even if you think it's moral, as you damaged someone you did something unethical.

Said so I invite you to evaluate the possible outcomes of this action, not only for you but for all the parties.

Good karma+3 votes
_Journeyman_
_Journeyman_ @ How can we lower game piracy?

I don't have anything pirated in my home as it's against my principles, but for discussion sake:

Why should I buy a game?
- It's an ethical choice
- It's legal
- I allow people who made the game to get their salaries

Why should not buy a game?
- Don't want the hassle of make a call in Alaska to get a code to put in the internet along my credit card and passport data in order to play a damn game

Any reason to pirate is simply a lie as follows:
- To try them, but I usually buy if they are good => there are demos and if there are not you may read reviews of that game (search engines are your friends) so this really means "I don't want to discover if a game can be in my taste."
- It is easier to pirate than to buy => and this should be a good reason? It's easier to sleep all day than go to work, still if you want money you can't stay in bed all day. So this can be read as "I dont' want to pay"
- They cost too much => Even a Ferrari cost too much, go and steal it! This argument can be exemplified as "I can't buy it so i steal it"
- Because I can => and this is the only honest motivation.
- To avoid DRM => To stop mega-corporations doing evil you don't steal their products, you boycott them. You are simply saying "I want to have your cake and eat it too"

Good karma+1 vote
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