Project Zomboid is an open-ended zombie-infested sandbox. It asks one simple question – how will you die? Whether surviving in Knox County free-roam or controlling Indie Stone mascot Baldspot in his quest to save his injured wife Kate – death is always a certainty. Quite how long you manage to put it off is another matter…
Its not just Zombies that will kill but the environment. You can build and fortify to keep the horde at bay or always be on the move. Fight the cold during winter. Farm to spend less time making risky supply runs. Make to much noise with firearms and zombies will be attracted to your location, forming groups organically making it difficult to fight them off or pass by unnoticed. Over exert yourself and you might not be able to make a run for it when it counts. Depression, starvation, loneliness, illness, insanity, a lethal bite...
Build 41 IWBUMS Beta out
The public ‘I Will Back Up My Save’ beta for the long-awaited Build 41 is now open for testing by the Project Zomboid community.
LATEST BETA BRANCH UPDATE: JANUARY 15th 2021.
PLEASE SEE THE STEAM DISCUSSIONS FOR THE LATEST 2020 UPDATES ON THEIWBUMSSTEAM BETA BRANCH. THE BRANCH IS ACTIVELY UPDATED WHILE THE NEWS SECTION IS NOT.
HOW?The IWBUMS beta is accessible to anyone who plays Project Zomboid. Right click Project Zomboid in your Steam library and hit “Properties”. Then, navigate to the betas tab and select the “iwillbackupmysave” branch from the dropdown menu.
Those who test IWBUMS beta builds must be aware that what they’re playing is a work in progress.
IF YOU HAVE ANY PROBLEMS - MAKE SURE ALL MODS ARE DISABLED -then please try verifying the steam local cache within those same options. If this doesn't work, try a full uninstall and reinstall (while also deleting or renaming the installation folder as well as your user folder in C:\Users\YourUsername\Zomboid). Sometimes Steam updates can be buggy with big updates.
The beta is put out for public consumption for player feedback and bug reports. Please direct gameplay feedback to our forum beta release thread, and bugs to this section of our forums.
For further details on what IWBUMS testing entails, please check here.
WHAT?Build 41 is the most fundamental and wide-ranging update that Project Zomboid has ever had. We intend it to be a stable foundation for us to build on for many years ahead. For this reason too, however, we anticipate a fairly long public beta while all the various issues presented to us by community testers are spotlit and remedied.
Some key features, primarily MP, are initially disabled in the IWBUMS beta build – and will be turned on during the testing process.
Build 41 currently contains:
Build 41 and is the first (biggest) step in our overall plan to bring more life, variety and activity to the Knox Event. From this build onwards we will be adding in (and improving) our existing AI work layer-by-layer.
Build 42, for example, will use the power of the Build 41 animations build to introduce animals and wildlife.
We will also be releasing AnimZed, our animation tool, to the community during the IWBUMS beta process – meaning that modders will receive a huge boost in what they can create within PZ.
WHAT NEXT?During the IWBUMS beta process for Build 41 the following features will be re-enabled and/or improved.
WHAT ELSE?Due to the extent of engine and gameplay changes in Build 41, existing savegames will NOT be compatible.
At the time of the full build release, for those wishing to continue playing on old saves, a Steam beta branch of the current Build 40 will be available – and will continue to be available at all times.
This will be known as ‘PZ Classic’, and will also allow people to continue to play with their favourite mods until such a time as they are updated.
Click here for a sneak vision into the future beyond build 41!
Survivors of the Knox Event can now drive vehicles and explore every nook and cranny of the vast Project Zomboid map.
Putting you upto speed on whats been going since release and what you can expect from further releases.
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For Windows 64 bit. Goes without saying all credit for these tools goes to EasyPickins who has done some amazeballs stuff and all credit for tiles to...
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