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Comment History
JohnnyTheChad
JohnnyTheChad - - 9 comments @ Victoria 2 Cold War Enhancement Mod

Hello, how do i form Scandanavia? i'm not sure what requirements i'm missing
Imgur.com

Good karma+1 vote
JohnnyTheChad
JohnnyTheChad - - 9 comments @ Victoria 2 Cold War Enhancement Mod

Also i dont know if this is intentional but Israel seems to have gained a population of 28million because they have a permanent 'Israeli Military Genius : +0.50' population modifier
I.imgur.com

Good karma+1 vote
JohnnyTheChad
JohnnyTheChad - - 9 comments @ Victoria 2 Cold War Enhancement Mod

I feel like there should be a non-superstate equivalent of the +15% superstate assimilation rate for immigrants because it doesn't make much sense. If i have millions of immigrants in New Zealand they barely assimilate due to RGO unemployment and militancy and such, but if i rename my country "Pacific Islands" then magically everyone assimilates to the "White New Zealander" identity?

I get the point that embracing globalism is meant to be overpowered relative to a nationstate but it's a bit absurd

Good karma+1 vote
JohnnyTheChad
JohnnyTheChad - - 9 comments @ Victoria 2 Cold War Enhancement Mod

how does one get to change their national value to tradition? i got the traditionalists to the majority ideology and it doesnt switch

Good karma+1 vote
JohnnyTheChad
JohnnyTheChad - - 9 comments @ CWE Mod Version 1.12

get the traditionalists in power, all popgrowth reforms, spam natalism event, win wars with traditionalists to get gender inequality pop growth buff, keep spamming foreign soldiers event with a big alliance like NATO to get a pop growth boost,this should get you a positive birthrate
immigration seems to be somewhat bugged rn weirdly enough, everyone barely gets 500/200 people (expect until 2040+; you get +4000 at that point), if you do all of that you can get a slightly growing pop with a edu10 country
edit : immigration is fixed and works great now

Good karma+1 vote
JohnnyTheChad
JohnnyTheChad - - 9 comments @ CWE Mod Version 1.12

Good job making it so that people who invest in education have a massive tech advantage, i was getting sick of illiterate countries with 500x my population who invested nothing in education being the same mil tech i was

Good karma+2 votes
JohnnyTheChad
JohnnyTheChad - - 9 comments @ CWE Mod Version 1.12

>immigration reworked
finally, now i can conquer turkey and demographically replace the turks with immigrants
last version i played there was a issue where germany would get more immigrants then even the USA, despite having less reforms for some reason

Good karma+4 votes
JohnnyTheChad
JohnnyTheChad - - 9 comments @ CWE Mod Version 1.11

hello, when forming the indochinese union as vietnam, the decision does not annex laos so now you're stuck in a awkward position where laos is your puppet but doesnt get annexed into your country
I.imgur.com

Good karma+1 vote
JohnnyTheChad
JohnnyTheChad - - 9 comments @ Victoria 2 Cold War Enhancement Mod

I was playing as Cuba, and i think one big problem it has is the inability to produce glass without another source of heat. I played until 2030 but my industry was horrid, and would keep crashing because the Canadians would keep getting me out of the US's sphere, and i'd get access to 0 glass/timber.

One of Cuba's top sources of income today is hard liquor and cigarettes, but you can't do that because both glass and timber are nigh-impossible to get (your options are to conquer Guyana/Venezuela, i conquered Guyana but Venezuela was too powerful, and none aside from Mexico for glass which is impossible) so you're just stuck exporting raw tobacco for chump change.

Maybe add in a factory that can produce glass using heating/electricity? Don't know, through.

Good karma+1 vote