• Register

I am an intermediate Source SDK user (Half-Life 2 content, etc). I am creating several mods of my own (99 Bolts, Assault on Overwatch, and other personal projects) and I am contributing to several other mods (Room Escape, etc). I have good ideas and the will to learn. I'm also a nice guy who is willing to help others learn about Source. - November 2011

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Room Escape Testing Background Map (view original)
Room Escape Testing Background Map
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
Anplagd
Anplagd - - 47 comments

nope : (

Reply Good karma Bad karma0 votes
Bezoika
Bezoika - - 384 comments

Looks great, feels a bit too bright though for the detailed look it seems your going for though in my opinion. I feel if you dampened the brightness a bit in the room, it would add more of an epic feel for that door to limbo.

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Testing a new background map for one of the mods. (WIP)

The red light on the far left is actually a rotating env_projectedtexture. Also, there's a white one coming out the door.

Working with coders is like working with demigods. They have NO rules in the SDK universe.