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Comment History
JimJam1991
JimJam1991 - - 20 comments @ Combined Arms 1.00

Amazing, thank you

Good karma+4 votes
JimJam1991
JimJam1991 - - 20 comments @ Combined Arms 0.93

Amazing, thank you so much :)
Something that could make it even better would be Yuri faction and Forgotten faction :D

Good karma+1 vote
JimJam1991
JimJam1991 - - 20 comments @ The New World Chinese7.5

Guessing you gave up with this and the English version? :(

Good karma+1 vote
JimJam1991
JimJam1991 - - 20 comments @ Gideon's Flaming Pony Stampede Survival

The ponies seem invincible, and with only 5-8 seconds before they cross the line after starting the game it's impossible and pointless :(

Good karma+1 vote
JimJam1991
JimJam1991 - - 20 comments @ Test versions frequently updated here (21 0410)

I hope you keep on working on this, really looking forward to a completed mod,should be awesome :)

Good karma+2 votes
JimJam1991
JimJam1991 - - 20 comments @ Best of Both Worlds 4 *(Obsolete)*

Other than that did you have the mod working as late as October last year? (All factions available?)

Good karma+1 vote
JimJam1991
JimJam1991 - - 20 comments @ Best of Both Worlds 4 *(Obsolete)*

Unfortunately it seems it's too old and outdated now :( such a shame no one picked this up and kept it going, would have literally been the perfect mod for me, what i've wanted for a long time but never knew about it :(

Good karma+2 votes
JimJam1991
JimJam1991 - - 20 comments @ C&C: Red Alert History

It would have been cool if GDI and NOD factions were also left in, could finally see battles of GDI & Allies vs NOD & Soviets :)

Good karma+2 votes
JimJam1991
JimJam1991 - - 20 comments @ C&C: Red Alert History

I've just installed it and it's working fine. I'm on windows 10 and am using the latest fixed launchers. Make sure it's the second folder you put in your mods folder, not the first.

Good karma+2 votes
JimJam1991
JimJam1991 - - 20 comments @ Red Alert: Armor Rush

Is there any way to make a change to the game so that if i'm a spectator it doesn't use up 1 of the 6 available slots on the list, so that i can still watch 6 AI fight? I'd like to watch 3 teams all as their 2 sub factions :)

Good karma+1 vote
JimJam1991
JimJam1991 - - 20 comments @ CnC Rivals on RA3

I just get lots of lines instead of text everywhere, and once i figured out where everything is i've tested skirmish and campaign just encase, and all are the same old units. any help please?

Good karma+2 votes
JimJam1991
JimJam1991 - - 20 comments @ Dawn of the Tiberium Age

Hi, is it possible to use the map editor to create a map where the player can basically do nothing, and simply watch selected units fight that i've put on the map, such as 10 GDI medium tanks vs 10 Allies medium tanks, and similar stuff?

If so if someone could take the time to explain it a bit i'd appreciate it :)

Thanks

Good karma+1 vote
JimJam1991
JimJam1991 - - 20 comments @ C&C 3: The Forgotten

Awesome mod, thank you for your hard work,time and effort :) Nice to see community members still doing things the developer failed to do, with this being one of the biggest missed opportunities by them :)

Good karma+1 vote
JimJam1991
JimJam1991 - - 20 comments @ RA3 Science

Think i've managed to sort this now :) but the page won't let me delete my original comment :(

Good karma+1 vote
JimJam1991
JimJam1991 - - 20 comments @ RA3 Science

Hi due to me being an Origin player i can't actually use command lines now such as -ui so to run mods i have to use the C&C 3/RA3 mod launcher, and to get mods working i have to put mod files in it's folder, which are usually 2 or 3 files, one skudef file and 1 or 2 big files.
I'm hoping there is a way to get this mode working with the launcher through the method i have to use?
Thanks

Good karma+1 vote
JimJam1991
JimJam1991 - - 20 comments @ Command & Conquer 5 Return of the Scrin (MOD)...

Hi i'm not sure if a fix was ever made for origin to use mods as they don't let you run -ui anymore. however i have found a way using the c&c 3/red alert 3 mod launcher, which seems to work fine.
The mod files go into it's launcher folder rather than directly into the game directory but it still runs fine, and if you don't have a cursor just get the cursor folder from the additional files rar and merge it with the retail exe 1.9 cursor folder that you can find in the tiberium wars game directry with Origin :)
Is there a specific file i could use from the CNC5 additional files archive without messing around with my entire game installation folder to get the curser back?

Good karma+1 vote
JimJam1991
JimJam1991 - - 20 comments @ C&C Retarded: Red Cocaine

Is this retarded mod meant to be like the tiberium wars retarded mod where we are allowed to build from all the faction tech trees?

Good karma+1 vote
JimJam1991
JimJam1991 - - 20 comments @ C&C: Retarded

Great mod,love the ones that allow building from all tech trees :) but i can't place any of the superstructures (ADVANCED BATTLE LAB,
TEMPLE PRIME,CONTROL NODE) once i have finished them in the build queue once i click to place it there is nothing there and it won't allow me to put it anywhere.

I am hoping someone can offer a solution to this.

Thanks

Good karma+1 vote
JimJam1991
JimJam1991 - - 20 comments @ BFME2 Arcade Edition

He,could you please give instructions of how to install this MOD as i really want to use it. I tried extrcting everything and overwriting but i just get an error when trying to run the game.
I think the issue lies with the files being ini's not big's.

Good karma+1 vote
JimJam1991
JimJam1991 - - 20 comments @ The Second Tiberium War

Hello;
I really like the look of this MOD but when i try to play the planet screen briefly shows and then i just get a black screen with the music playing and i can't do anything other than exit the game.
Any idea how to fix this?

Good karma+1 vote