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Hello everyone, I'm JB! I'm currently a student at Full Sail University and will be graduating June 2012 with a Bachelor of Science in Game Development. Game development is a very broad area, but I specialize in engine development, tools, and graphics programming. I'm currently working on the game Dead of Knight. For my part of this game I developed much of the core engine for this game to include D3D9 deferred shading system, streaming file system, resource management system, skeletal animation system among other systems for the game. I enjoy working with these types of systems as I get to do more with the core of how the game runs rather than how it actually plays.

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