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I started my way to development at 9 years, making simple crappy models in Gmax. I left it 4 years, but now, I came again. Amateur 3D Artist reporting for duty! Altough really lazy, I somehow get the stuff done. Magic! Starting off with concept art, rigging and animation, and in the way for a proffesional potato hunter.

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Comments  (0 - 10 of 17)
hexdie
hexdie

I just wanted to say thanks for watching Dfragmente!

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ThatPolyDude
ThatPolyDude

Wow man you have become a modelling master!!

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Gresh1234 Creator
Gresh1234

I didn't notice this comment... Thanks, bro!

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Gresh1234 Creator
Gresh1234

Nothing better than riding a tricycle to flee from a bunch of soldiers. Then, you pick it up and start beating them with it. Magic!

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Gresh1234 Creator
Gresh1234

"Firearms? That's for losers! Fight like a man!" -Vlad
"Watch out! That's the biggest army I saw in my life! Battle stations!" -Shark
"Drop him, or you will face the weapons your country made....." -Wildcat
"Yeah, obey the lady, b****!" -Croc

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Gresh1234 Creator
ThatPolyDude
ThatPolyDude

You should really
start practicing with blender ,gmax, 3ds or milkshape for models
They have scripts wich can be easily imported to quake mdl
and worldcraft for maps
its quite easy for worldcraft

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Gresh1234 Creator
Gresh1234

i did learn blender

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Gresh1234 Creator
Gresh1234

wtf is worldcraft

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ThatPolyDude
ThatPolyDude

lol someones new to the quake scene
Worldcraft is an older version of valve hammer editor
its quake compatible
some wads might not work ,youll encounter that :D

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Gresh1234 Creator
Gresh1234

i have no idea of quake development

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ThatPolyDude
ThatPolyDude

Quake-1.com
visit the link
this helped me get started and maybe you can map better than me ,cause im a horrible mapper :D

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Gresh1234 Creator
Gresh1234

i have QuArK

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ThatPolyDude
ThatPolyDude

that works too

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