If I did that it would repeat every second and be a really small explotion because of how the game does it. So sadly it wouldn't work out too well.. That's why I made a video so you can still experience the joy of his death.
If I did that it would repeat every second and be a really small explotion because of how the game does it. So sadly it wouldn't work out too well.. That's why I made a video so you can still experience the joy of his death.
Looks quite interesting, i like it but theres some thing that feels a bit off about most of these. Alot of them looks like they were made with hammer and turned into models with propper, maybe because the models are kinda blocky. Also seems theres a lack of good normals, that might just be me though, not that im great with normals myself. Anyway though, it looks cool and it will be interesting to see what will come next.
Last thing though, personally i think you should try to link the images using dropbox or something. I just find the ads and setup of imageshack annoying but up to you what you use, just my input.
I bend down for you,
on my knees.
All i want,
is a beta key!
It's not up to me,
so please be nice.
A beta key,
would sure be nice.
I could almost die happy,
but not really yet.
I still need Half-Life 3,
to make my life complete!
Texture pack: Minecraftforum.net
Probably not, but i think the valve complete pack get's more expensive when things is added. I will pay whatever they do, valves games isn't so expensive anyway..
The whole map is rendred. (type "mat_wireframe 3" in console to see)
Dl.dropbox.com
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Fix the higt of this.
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you can go inside every energy ball catcher.
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Make it look like the doors don't go through the ceiling.
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Fix that.
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Problems with ropes.
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And i also see you have copyed many things from the original portal chamber nr 15. Like this.
Dl.dropbox.com
Same thing as in your map... just changed the places of the launcher and the catcher.
I see you fixed most of the overlapping, nodraw/holes and soe other stuff. But i still found many bugs.
First of all i want you to see this vid so you can se how it's posible to skip all the puzzles.
Dl.dropbox.com
I also found some other holes/nodraw..
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Another missing edge.
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And the fix of the other ones isn't fitting too well.
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The indicator lights need to be fixed.
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Shuld look more like this.
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Need to fix the frame inside the glass.
Dl.dropbox.com
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Dl.dropbox.com
It's a good map, but it's some smal things that could been done better.
For example it's holes everyvere and some textures overlapping each other, could maybe get a frame inside the glass on the pihure, to bigg invisible boxses around the buttons and learn to use func_portal_bumper to make it easyer to place portals. Also as Stimich said about the missing edges on the 45 degree walls and that i can skip the whole levle without doing a single puzzle.
Here is some examlpes of the overlapping and the holes/nodraw:
Dl.dropbox.com
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And the missing edges:
Dl.dropbox.com
so awesome music
Finaly!!!!!!!!!!!! I playd portal over 50 times and finaly i can get some new challanges. LOOKS REALY AWESOME!!!!!!!!!!!!!!!!! !+!=!!
congratulations with second place!!!
func_Mathias
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