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Comment History
ForestGump
ForestGump - - 13 comments @ 1-The Beginning

This reminds me of Half Life somehow. I like it.

Good karma+1 vote
ForestGump
ForestGump - - 13 comments @ soldier

Yeah, this game sucked. I'm not working with game maker anymore so maybe my future projects will come out better. :/

Good karma+1 vote
ForestGump
ForestGump - - 13 comments @ Taking cover in Snowstorm

*Hard Rain

Good karma+3 votes
ForestGump
ForestGump - - 13 comments @ Mike Mod V 1.0

mike mod is a copy

Good karma+1 vote
ForestGump
ForestGump - - 13 comments @ TMoD

TMoD = TrollMoD
umad bro?

Good karma+3 votes
ForestGump
ForestGump - - 13 comments @ Halo 3

This is the only reason I own a 360.

Good karma+7 votes
ForestGump
ForestGump - - 13 comments @ Team Fortress 2

At least Valve supports their games unlike most companies.

Good karma+3 votes
ForestGump
ForestGump - - 13 comments @ Nazi Zombies: Portable

I think they have to since it uses quake but I'm not really sure.

Good karma+1 vote
ForestGump
ForestGump - - 13 comments @ Half-Life 2

You use the source SDK which can be found under the tools section on steam.
You can't make money off of it unless VALVe buys it.

Good karma+1 vote
ForestGump
ForestGump - - 13 comments @ Portal 2

They have portal 2 authoring tools already.

Good karma-1 votes
ForestGump
ForestGump - - 13 comments @ Dead Ops Portable 1.1

I doubt you'll be able to get this to work on the psp considering that it's a game maker game. Also in the step event for the bullet object add "image_angle = direction".

Good karma+4 votes
ForestGump
ForestGump - - 13 comments @ Half-Life 2

Go troll somewhere else

Good karma+2 votes
ForestGump
ForestGump - - 13 comments @ Movie Battles II

when I try to play sp i get this message "
ERROR: filename length > MAX_QPATH ( strlen(models/map_objects/dantooine_enclave/kotor_Dantooine_Enclave_Hallway_Light_1.ase) = 80)"

Good karma+1 vote