• Register

This member has provided no bio about themself...

Comment History
feanix
feanix - - 26 comments @ Neotokyo Enviroment

Ghost in the Shell is a great cop show! Also, its in the future!

And tachikomas arent so cute when you realise the have chainguns in their arms and they'll be HAPPY to kill you if ordered to.

Good karma+2 votes
feanix
feanix - - 26 comments @ Iron Grip 1.3 RELEASES!

wowee, 3 ea games! get excited people! :P

Good karma+1 vote
feanix
feanix - - 26 comments @ Supreme Commander

yeah, the beta got a lot omg flak from idiots going "zomug game is not perfect wtf omg omg want money back". i played it, gameplay seems solid enough. looking forward to this.

Good karma+1 vote
feanix
feanix - - 26 comments @ Project Dust

wow. thats a pretty ambitious hunk of work you've carved out for yourself there!

Good karma+1 vote
feanix
feanix - - 26 comments @ Pirates Avast

Holeee shiit! This mod is a can of awesome! ***adds to watch list***

REALLY looking forward to playing this oneday!

Good karma+1 vote
feanix
feanix - - 26 comments @ Addon DB Officially OPEN!

this is an awesome idea. i like the colour scheme and the implementation so far. suggestions:

- when you select the game your addon is for it would be awesome to then be able to pick a mod from a second dropdown list of all the mods for that game (drawn from moddb)

- creator profiles are a must. that way ppl can link others to their profiles and have all their addons listed there. it'd also be nice to have a link to the author's profile on every addon, so you can have a look at their other work easily.

Good karma+1 vote
feanix
feanix - - 26 comments @ Release!

nice one king turd.

"wah wah wah. this beta of this free game made by people in their spare time isnt perfect."

get real.

Good karma+1 vote
feanix
feanix - - 26 comments @ Release!

im sure the lag is fixable, and the team behind eternal silence have made it clear that they are aware of the problem. give it a few weeks and im sure it'll be fixed

Good karma+1 vote
feanix
feanix - - 26 comments @ Dystopia

to address Dr. Worm;

there are now three maps, there should be five or more for version 1 and we're adding three more weapons.

Good karma+1 vote
feanix
feanix - - 26 comments @ Defcon

i am going to buy this game. HARD.

Good karma+1 vote
feanix
feanix - - 26 comments @ New Phong shaders and community 'Focus' feature

The quality of work in this mod is outstanding. It's a pity about the photoshopping debacle a while ago, but I'm sure the guys behind ND have put that behind themselves. I do worry about this "forum members only" video release. Why forum members only? Shouldn't you be doing your best to market your mod to the wider public? I mean, your forum members probably don't need much more convincing.

Good karma+1 vote
feanix
feanix - - 26 comments @ Black Mesa

The mapwork in this mod is pretty goddamned fantastic. I would have like to see some of the hl1 monsters running around tho. Hound eyes and bullsquids actually functioning in game, etc. But I suppose those are still WIP.

Good karma+1 vote
feanix
feanix - - 26 comments @ NGM Marine Reskin Close Up

yarr! im a scary man! look at me! this is my scary face! am i menacing or what?!

hehe, just kiddin! awesome model!

Good karma+1 vote
feanix
feanix - - 26 comments @ Zombie Panic:Source September Media

Isn't that knife a Kukri? Machete's are like... sword things. That's a knife.

Good karma+1 vote
feanix
feanix - - 26 comments @ Infinity Space Fly-by video

I haven't watched the video, but I'm, already sold on the idea! I've been waiting to see something like this come along (especially in regard to procedural content creation). Good luck!

Good karma+1 vote
feanix
feanix - - 26 comments @ Dystopia

gratz on best action mod and 3rd place in the over all listing! you guys rock!

Good karma+1 vote
feanix
feanix - - 26 comments @ Dystopia Demo Update 4 Released!

for those who say the demo was put out prematurely, you may be right (and you may be wrong, i don't feel like arguing that particular point, however), but i dont think that it will doom the mod. as we get a few maps coming in (all of a very high standard, we have an excellent 3rd party mapping community) things will pick up. i thinks its better to gradually aacumulate fans over a period of time rather than gain a rash of attention of the Newest Shiniest Mod.

dys 4 life, bitches! :P

Good karma+1 vote
feanix
feanix - - 26 comments @ The Seven Steps to Texturing Enlightenment

actually, its only each individual dimension that needs to be a power of two. so 16x8, 32x64 128x2048 are all valid. have a look through the hammer textures list and you'll see many like this

Good karma+1 vote
feanix
feanix - - 26 comments @ Dystopia

I agree it's not a demo anymore. Not really. But it's far from finished. The devs and the community aint done yet. Not by a long shot. ;)

Good karma+1 vote
feanix
feanix - - 26 comments @ The Seven Steps to Texturing Enlightenment

Good point, baRRaKID

^_^;

anyways, to make up for my stupidly, heres some hand links:

VTFLib
Photoshop 6+ VTF Plugin

Good karma+1 vote
feanix
feanix - - 26 comments @ The Seven Steps to Texturing Enlightenment

The code for the VMT is displaying wrong. Not sure why.

Heres the correct code:

"lightmappedgeneric"
{
"$baseTexture" "maps/elephant"
}

Good karma+1 vote
feanix
feanix - - 26 comments @ Mod DB v3 Launch

woo. time travelling news item. O_O

Good karma+1 vote
feanix
feanix - - 26 comments @ Dystopia: A Barebones Level

Thanks you. Maybe I'll write another sometime. ;)

Good karma+1 vote
feanix
feanix - - 26 comments @ Surviving Next-Gen Modding

I think what hurts more than anything is that our community works hard on this. We feel, as a community, this is our mod. Our baby. Of course, Team Dystopia made the mod, but I feel like everyone on the forums has contributed a little, even if it was indirect. We love this game, and we want other people to love it too. We're doing our best to spread it around, get people into it to make it flourish, whether its making custom skins, huds, community maps or even just telling out friends.

And then some highly respected website which EVERYONE reads comes along and makes an unfair comparison between Dystopia and Garry's Mod. You can't even begin to compare them, and by doing so, by saying "this mod was developed wrong" (even if thats simply what people perceive you are saying), you damage what our community could potentially become.

This is why we're so angry. At the very least, you could remove direct references to specific mods in the article.

Good karma+1 vote
feanix
feanix - - 26 comments @ Surviving Next-Gen Modding

Thats a good point about games being more complex. I beleive this is reflected in the mapping process. It takes ages to map for dystopia because there are some many little things to consider. They game play is hugely complex, so it takes hour of work to niggle out all the little creases. I think this is probably an indication of the rest of the mod: Higher complexity = more interesting mod that takes longer to develope.

Good karma+1 vote
feanix
feanix - - 26 comments @ Surviving Next-Gen Modding

Sure Garry's Mod has a raft of great features. However, you aren't guarenteed a good game. In fact, as far as I can tell, if you play online on a public server you are almost guarenteed a bad game. I tried the lastest version a few weeks ago (well, it was that latest then) and found another guy who was really good, and he was teaching me amazing stuff. It was awesome. Until some smacktard logged in, whipped out his remover, destoryed all our hard work and then dropped about eight huge chimneys, which probably crashed the server. I don't know, because I was already logging out by that point. I guess he had fun, and laughed his arse of, but I didnt have fun. Neither did the other guy. It seems to be able to have fun, you have carefully select who gets into the game.

Now, Dystopia is a different story. It's much more difficult to have fun by being an ******* in that mod. It seems that most people who just want to destroy something that someone else made for a cheap thrill can't actually even understand Dystopia. So we generally have quality games all round.

Even when I was making some test maps that were little more than empty, concrete rooms we still had fun, because the gamplay makes up for even a crappy map like that.

Good karma+1 vote