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My name is Uroš Zečević and i come from Belgrade, Serbia. I'm 36 years old and i grew up playing likes of U.N. Squadron, R-Type and Uridium on C64, then Z-Type, Project X and Xenon 2 on Amiga 500, all the way to Jets 'n' Guns and Steredenn on PC. My dream is to kick off the game development career by making a game i always wanted to make - side-scrolling shoot 'em up that never ends, combining qualities of the games we all loved.

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Rck Henderson is out of Early Access!

Rck Henderson is out of Early Access!

Rick Henderson

Engines are ready, guns are loaded, it's time for you to buckle up and start BLASTING for only $7.99. The game is now 1.0 and ironed out, with ports for...

Rick Henderson goes to Early Access on 23.12.2020.!

Rick Henderson goes to Early Access on 23.12.2020.!

Rick Henderson

After a few years of work, Rick Henderson finally goes to Early Access where the community will (hopefully) help me polish it up and make it an evergreen...

Steam Game Festival - New Demo!

Steam Game Festival - New Demo!

Rick Henderson

New demo version of Rick Henderson (and the last one before Early Access) will be released for Steam Game Festival, Summer edition on 9th of June.

Designing enemies on a budget

Designing enemies on a budget

Rick Henderson

How to design enemies when your art budget is already depleted by reusing existing assets.

IndieGoGo campaign is now LIVE!

IndieGoGo campaign is now LIVE!

Rick Henderson

It took a while, but the crowdfunding campaign for Rick Henderson is finally live as i write this. Help this project come to life, i promise you won't...

IndieGoGo pre-launch page is live!

IndieGoGo pre-launch page is live!

Rick Henderson

What lead to making the IndieGoGO campaign, how i handled it and what can i expect.

Reusing pixel art assets

Reusing pixel art assets

Rick Henderson

One of the things i want in my game is boss variants so you never know what you expect at the end of the level. Is it "Phew, it's the easy one" or "Oh...